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Difference between revisions of "Cho Ren Sha 68K"

From PCGamingWiki, the wiki about fixing PC games
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{{cleanup}}
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{{stub}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = ChoRenSha.png
 
|cover        = ChoRenSha.png
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|2001}}
 
{{Infobox game/row/date|Windows|2001}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Top-down view, Scrolling }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Pixel art }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
|strategywiki =  
+
|mobygames    = cho-ren-sha-68k
 +
|strategywiki = Cho Ren Sha 68K
 
|wikipedia    = Cho Ren Sha 68K
 
|wikipedia    = Cho Ren Sha 68K
 
|winehq      = 9736
 
|winehq      = 9736
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|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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===Running the game in Windows 7===
 
===Running the game in Windows 7===
 
{{Fixbox|description=Stuck on the main menu|fix=
 
{{Fixbox|description=Stuck on the main menu|fix=
{{ii}} This issue happens because the game folder is missing DDraw.dll by default.
+
{{ii}} This issue happens because the game folder is missing <code>DDraw.dll</code> by default.
# Install [https://github.com/dege-diosg/dgVoodoo2/releases dgVooDoo] in the folder (x86 folder files).
+
# Install [[dgVoodoo 2]] in the folder (<code>x86</code> folder files).
 
}}
 
}}
  
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{{Fixbox|description=Severe music stuttering or buzzing|ref={{cn|date=September 2016}}|fix=
 
{{Fixbox|description=Severe music stuttering or buzzing|ref={{cn|date=September 2016}}|fix=
 
{{ii}} This issue is known to happen on multicore machines, but is easily fixable.
 
{{ii}} This issue is known to happen on multicore machines, but is easily fixable.
{{--}} On Vista and later, after applying this fix, launching the game will trigger a UAC prompt.
+
{{--}} On Vista and later, after applying this fix, launching the game will trigger a UAC prompt and may cause issues with launching the game via Tiggit.
{{--}} On Vista and later, this fix may cause issues with launching the game via Tiggit.
 
 
# Go to the installation folder.
 
# Go to the installation folder.
 
# Right-click <code>latest.exe</code> and choose Properties.
 
# Right-click <code>latest.exe</code> and choose Properties.
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}}
 
}}
  
{{Fixbox|description=Music issues and Flickering on Windows 7|ref={{cn|date=July 2017}}|fix=
+
{{Fixbox|description=Run the game in single-core CPU affinity|ref={{cn|date=July 2017}}|fix=
* Solution A
+
# Create a shortcut
# While game is runing, go to the task manager
+
# Edit the shortcut and change the "Target" value with the following: <code>C:\Windows\System32\cmd.exe /C START "{{p|game}}\LATEST.exe" /high /affinity 1</code>
# Select processes tab
+
# Run the game from this shortcut
# Find the "LATEST.exe" process
 
# Right click and select Set Affinity
 
# Unselect all the boxes leaving just one selected (ex: CPU 0)
 
* Solution B (If you don'd want to do all previous steps every )ime you run the game)
 
# Make a shortcut on the desktop (or wherever you want)
 
# Edit the shortcut and change the "Target" value with the following
 
# C:\Windows\System32\cmd.exe /C START "path\to\game\LATEST.exe" /high /affinity 1
 
# Now the game should run fine every time you run it from this shortcut
 
<br />
 
 
Credits to this site for the solution: [http://www.tech-recipes.com/rx/37272/set-a-programs-affinity-in-windows-7-for-better-performance/ tech-recipes.com]
 
Credits to this site for the solution: [http://www.tech-recipes.com/rx/37272/set-a-programs-affinity-in-windows-7-for-better-performance/ tech-recipes.com]
 
}}
 
}}
 
===Play replay===
 
To save a replay of your last game, enter the Config menu, hold Up for a few seconds to enter the Kakusi menu, highlight "SAVE DEMO.REP" and press Z.
 
 
Replays are saved in the <code>ETC</code> folder in the installation folder as <code>DEMO.REP</code>. You will need to rename this file and/or copy it somewhere else in order to view/save additional replays.
 
 
To view a replay, place it in the <code>ETC</code> folder in the installation folder. Rename it to <code>DEMO.REP</code> if it is not already named as such. Then, launch the game and wait at the title screen until the attract mode starts; the replay should automatically load and start playing.
 
  
 
==Other information==
 
==Other information==
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|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
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|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
 +
 +
===Play replay===
 +
To save a replay of the last game, enter the Config menu, hold {{key|Up}} for a few seconds to enter the Kakusi menu, highlight "SAVE DEMO.REP" and press {{key|Z}}.
 +
 +
Replays are saved in the <code>{{p|game}}\ETC</code> as <code>DEMO.REP</code>. Rename this file and/or copy it somewhere else in order to view/save additional replays.
 +
 +
To view a replay, place it in the <code>{{p|game}}\ETC</code>. Rename it to <code>DEMO.REP</code> if it is not already named as such. Then, launch the game and wait at the title screen until the attract mode starts; the replay should automatically load and start playing.
  
 
==System requirements==
 
==System requirements==

Latest revision as of 12:17, 19 November 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Cho Ren Sha 68K
Cho Ren Sha 68K cover
Developers
Yoshida Koichi
Music Ruzarin Kashiwagi
Release dates
Windows 2001
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Top-down view, Scrolling
Controls Direct control
Genres Shooter
Art styles Pixel art
Themes Sci-fi
Cho Ren Sha 68K guide on StrategyWiki
Cho Ren Sha 68K on MobyGames
Cho Ren Sha 68K on Wikipedia

Key points

Originally released for the Sharp X68000 in 1995.

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Running the game in Windows 7

Stuck on the main menu
This issue happens because the game folder is missing DDraw.dll by default.
  1. Install dgVoodoo 2 in the folder (x86 folder files).

Music issues

Severe music stuttering or buzzing[citation needed]
This issue is known to happen on multicore machines, but is easily fixable.
On Vista and later, after applying this fix, launching the game will trigger a UAC prompt and may cause issues with launching the game via Tiggit.
  1. Go to the installation folder.
  2. Right-click latest.exe and choose Properties.
  3. Go to the Compatibility tab and set the game to run in compatibility mode for Windows 98/ME.
Run the game in single-core CPU affinity[citation needed]
  1. Create a shortcut
  2. Edit the shortcut and change the "Target" value with the following: C:\Windows\System32\cmd.exe /C START "<path-to-game>\LATEST.exe" /high /affinity 1
  3. Run the game from this shortcut

Credits to this site for the solution: tech-recipes.com

Other information

API

Executable 32-bit 64-bit Notes
Windows

Play replay

To save a replay of the last game, enter the Config menu, hold for a few seconds to enter the Kakusi menu, highlight "SAVE DEMO.REP" and press Z.

Replays are saved in the <path-to-game>\ETC as DEMO.REP. Rename this file and/or copy it somewhere else in order to view/save additional replays.

To view a replay, place it in the <path-to-game>\ETC. Rename it to DEMO.REP if it is not already named as such. Then, launch the game and wait at the title screen until the attract mode starts; the replay should automatically load and start playing.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


References