Difference between revisions of "Carnivores: Cityscape"
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | disc | | + | {{Availability/row| retail | | disc | Simple disc check. | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. |
Revision as of 01:55, 28 April 2022
Developers | |
---|---|
Sunstorm Interactive | |
Publishers | |
Infogrames | |
Engines | |
Serious Engine 1 | |
Release dates | |
Windows | March 28, 2002 |
Taxonomy | |
Series | Carnivores |
Carnivores | |
---|---|
Carnivores | 1998 |
Carnivores 2 | 1999 |
Carnivores: Ice Age | 2001 |
Carnivores: Cityscape | 2002 |
Carnivores: Dinosaur Hunter Reborn | 2015 |
Carnivores: Dinosaur Hunt | 2022 |
Warnings
Key points
- Runs on the Serious Engine. Some fixes that work in Serious Sam: The First Encounter and Serious Sam: The Second Encounter will work for this as well.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Scripts\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Default is 90° horizontal. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Listed as "wait vertical retrace" in options. | ||
60 FPS and 120+ FPS |
Widescreen resolution
Modify PersistentSymbols.ini
|
---|
persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX; persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;
|
Field of view (FOV)
Use /plr_fFOV=XX in the in-game console (~), where XX is the desired horizontal FOV
|
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for sound effects and music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Server browser no longer functions. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 98/Me/XP | Windows 98/Me/XP |
Processor (CPU) | AMD Athlon 400, Pentium III 400 or equivalent | AMD Athlon 600, Pentium III 600 or equivalent |
System memory (RAM) | 128 MB RAM | 128 MB RAM |
Hard disk drive (HDD) | 450 MB hard drive space | 450 MB hard drive space |
Video card (GPU) | 16 MB Open GL compliant 3D accelerator | 32 MB Open GL compliant 3D accelerator |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).