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Difference between revisions of "Carmen Sandiego's Great Chase through Time"

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{{Infobox game
 
{{Infobox game
|title        = Where in Time is Carmen Sandiego? / Carmen Sandiego's Great Chase Through Time
+
|title        = Where in Time Is Carmen Sandiego? / Carmen Sandiego's Great Chase through Time
 
|cover        = Carmen Sandiego's Great Chase Through Time Cover.jpg
 
|cover        = Carmen Sandiego's Great Chase Through Time Cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Brøderbund}}
 
{{Infobox game/row/developer|Brøderbund}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Brøderbund|1997 - 1999}}
+
{{Infobox game/row/publisher|Brøderbund|1997-1999}}
{{Infobox game/row/publisher|The Learning Company|1999 - present}}
+
{{Infobox game/row/publisher|The Learning Company|Re-release}}
|engines      = Mohawk  
+
|engines      =  
 +
{{Infobox game/row/engine|Mohawk Engine}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|1997}}
+
{{Infobox game/row/date|Windows 3.x|August 13, 1997}}
{{Infobox game/row/date|Mac OS|1997}}
+
{{Infobox game/row/date|Windows|August 13, 1997}}
 +
{{Infobox game/row/date|Mac OS|August 13, 1997}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Relaxed }}
 +
{{Infobox game/row/taxonomy/perspectives      | Cinematic camera }}
 +
{{Infobox game/row/taxonomy/controls          | Point and select }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure, Educational }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Historical }}
 +
{{Infobox game/row/taxonomy/series            | Carmen Sandiego }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Carmen Sandiego's Great Chase Through Time
 
|wikipedia    = Carmen Sandiego's Great Chase Through Time
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Carmen Sandiego}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} This game was originally released in 1997 as '''Where in Time is Carmen Sandiego?''', and is titled as such in-game. It was rebranded by The Learning Company in 1999 as '''Carmen Sandiego's Great Chase Through Time'''.
+
|introduction      = '''''Carmen Sandiego's Great Chase through Time''''' is a 1997 point and select educational adventure game in the ''[[Series:Carmen Sandiego|Carmen Sandiego]]'' series developed by [[Company:Brøderbund|Brøderbund]]. A more traditional game in the genre compared to past franchise entries, the player, an ACME Agent, must travel through time to capture Carmen Sandiego and her V.I.L.E. henchmen before they permanently alter the course of history. The game itself is partially based on the PBS game show ''[[Wikipedia:Where in Time Is Carmen Sandiego? (game show)|Where in Time Is Carmen Sandiego?]]'' and features its theme song.
{{--}} There are issues when attempting to install the game under a 64-bit operating system (see [[#Installing on a 64-bit OS|Installing on a 64-bit OS]]). Even then, the game has issues running under a modern OS (see [[#Issues unresolved|Issues unresolved]]).
+
|release history  = This game was originally released in 1997 as '''''Where in Time Is Carmen Sandiego?''''' and is titled as such in-game. It was rebranded by [[Company:The Learning Company|The Learning Company]] in 1999 as ''Carmen Sandiego's Great Chase through Time''.
 +
|current state    = There are issues when attempting to install the game under a 64-bit operating system (see [[#Installing on a 64-bit OS|Installing on a 64-bit OS]]). Even then, the game has issues running under a modern OS (see [[#Issues unresolved|Issues unresolved]]).
 +
 
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://macintoshgarden.org/sites/macintoshgarden.org/files/manuals/cstime.pdf Game manual] (as Where in Time is Carmen Sandiego?)
+
{{mm}} [http://macintoshgarden.org/sites/macintoshgarden.org/files/manuals/cstime.pdf Game manual] (as ''Where in Time Is Carmen Sandiego?'')
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | CD | | | Windows, Mac OS }}
+
{{Availability/row| Retail |  | CD | | | Windows 3.x, Windows, Mac OS }}
 
}}
 
}}
  
Line 45: Line 60:
 
{{--}} Save game file is mostly encrypted; the only parts of the file that are not encrypted are player names.
 
{{--}} Save game file is mostly encrypted; the only parts of the file that are not encrypted are player names.
  
==Video settings==
+
==Video==
 
{{Image|Carmen Sandiego's Great Chase Through Time Game Options.png|Game options.}}
 
{{Image|Carmen Sandiego's Great Chase Through Time Game Options.png|Game options.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 71: Line 86:
 
|antialiasing              = n/a
 
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
Line 83: Line 101:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
Line 137: Line 155:
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = yes
+
|separate volume          = true
|separate volume notes    = On/off switch for sound and music. Sound only turns off speech, not sound effects, and does not affect the FMV cutscenes.
+
|separate volume notes    = On/off switch for sound and music. Sound only turns off speech, not sound effects, and does not affect the {{term|FMV}} cutscenes.
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = Is turned on by default. FMV cutscenes do not have subtitles or captions.
+
|subtitles notes          = Is turned on by default. {{term|FMV}} cutscenes do not have subtitles or captions.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 160: Line 182:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
Line 168: Line 190:
  
 
==Issues unresolved==
 
==Issues unresolved==
===Game appears mostly black===
+
When using DDrawCompat, the QuickTime movies only show a single frame, and cutscenes don't render. The game refuses to stay windowed even when forced using a DirectX wrapper.
{{--}} An issue when running the game on a modern OS is that scenes in the game show up in black except in areas where some sprite suddenly shows up or moves over the black area, such as a character, subtitles, the cursor, or the Chronopedia. Using [[Windows Compatibility Mode]] settings does not fix the problem.
+
{{--}} Microsoft's compatibility mode does not fix the graphical glitches.
 
+
{{ii}} Both dgVoodoo2 and WineD3D are unable to resolve the graphical glitches, DDrawCompat is the best solution currently.
Players will have to get around this by opening the Chronopedia after every scene change, then clicking and dragging the Time Cuffs around the border where the Chronopedia couldn't reach (since the sprite area of the Time Cuffs is bigger than the cursor). Even then, the Time Cuffs are unavailable in the final case. Since it will happen each time the scene changes, this workaround can quickly get very tedious.
 
  
 
==Issues fixed==
 
==Issues fixed==
Line 182: Line 203:
 
# Open the CD as a folder.
 
# Open the CD as a folder.
 
# Open the Install folder and run <code>SETUP32.EXE</code>. When the 32-bit Autorun menu pops up, select "Install/Uninstall".
 
# Open the Install folder and run <code>SETUP32.EXE</code>. When the 32-bit Autorun menu pops up, select "Install/Uninstall".
## If the 32-bit Autorun menu does not work for whatever reason, then try using [http://www.7-zip.org 7-Zip].
+
## If the 32-bit Autorun menu does not work for whatever reason, then try using [https://www.7-zip.org 7-Zip].
 
## Open the 7-Zip File Manager and navigate to the game CD's Install folder through 7-Zip.
 
## Open the 7-Zip File Manager and navigate to the game CD's Install folder through 7-Zip.
 
## Run <code>_SETUP.EXE</code> (note the underscore) through 7-Zip (see Notes below).
 
## Run <code>_SETUP.EXE</code> (note the underscore) through 7-Zip (see Notes below).
Line 192: Line 213:
 
{{ii}} This fix method was done using the 1999 (Great Chase Through Time) release of the game. There may be differences with the original 1997 (Where in Time) release.
 
{{ii}} This fix method was done using the 1999 (Great Chase Through Time) release of the game. There may be differences with the original 1997 (Where in Time) release.
 
{{ii}} <code>_SETUP32.EXE</code> does not work when opened normally through Windows Explorer, as the installer will bring up a severe error that says, "This product does not support Windows NT." This is oddly bypassed when it's opened from 7-Zip or using the normal Autorun menu.
 
{{ii}} <code>_SETUP32.EXE</code> does not work when opened normally through Windows Explorer, as the installer will bring up a severe error that says, "This product does not support Windows NT." This is oddly bypassed when it's opened from 7-Zip or using the normal Autorun menu.
 +
}}
 +
 +
===Black screens and graphical glitches===
 +
{{Fixbox|description=Use a DirectDraw wrapper|ref=<ref>{{Refurl|url=https://github.com/narzoul/DDrawCompat|title=GitHub|date=26 May 2023}}</ref>|fix=
 +
{{++}} Stabilizes gameplay and fixes severe graphical glitches.
 +
{{--}} Cutscenes and quicktime movies only show a single frame, movie audio is unaffected.
 +
# Download the [https://github.com/narzoul/DDrawCompat/releases/tag/v0.2.1 DirectDrawCompat] wrapper.
 +
# Extract the contents from the <code>.zip</code> file into the game's installation folder.
 +
# Run the game.
 +
 +
'''Notes'''
 +
{{--}} If using G-SYNC and the game only shows a black screen, G-SYNC must be disabled (either globally or manually)
 +
{{ii}} If the the cursor disappears, clear DPI compatibility settings.
 
}}
 
}}
  
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===Hearing-impaired assistance===
 
===Hearing-impaired assistance===
 
{{ii}} Case 16 has a music sheet-reordering puzzle that requires players to listen to parts of the openings to Ludwig van Beethoven's Fifth and Sixth symphonies, which can be difficult for players with hearing problems like that of the composer himself.
 
{{ii}} Case 16 has a music sheet-reordering puzzle that requires players to listen to parts of the openings to Ludwig van Beethoven's Fifth and Sixth symphonies, which can be difficult for players with hearing problems like that of the composer himself.
{{++}} Enabling "Hearing-impaired assistance" in the game options will change the descriptions of the different-colored sheets to their correct ordered positions, allowing deaf or hard-of-hearing players to complete the case.
+
{{++}} Enabling "Hearing-impaired assistance" in the game options will change the descriptions of the different-colored sheets from their colors (written as "[Color] Score", e.g. "Blue Score") to their correct ordered positions (written as "[Ordinal Numeral] Sheet", e.g. "First Sheet"), allowing deaf or hard-of-hearing players to complete the case.
  
 
==Other information==
 
==Other information==
Line 222: Line 256:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
|mac os powerpc app    = true
 +
|mac os 68k app        = false
 +
|mac os executable notes=  
 
}}
 
}}
  

Latest revision as of 08:34, 14 January 2024

Where in Time Is Carmen Sandiego? / Carmen Sandiego's Great Chase through Time
Where in Time Is Carmen Sandiego? / Carmen Sandiego's Great Chase through Time cover
Developers
Brøderbund
Publishers
1997-1999 Brøderbund
Re-release The Learning Company
Engines
Mohawk Engine
Release dates
Windows 3.x August 13, 1997
Windows August 13, 1997
Mac OS (Classic) August 13, 1997
Taxonomy
Modes Singleplayer
Pacing Relaxed
Perspectives Cinematic camera
Controls Point and select
Genres Adventure, Educational
Art styles Cartoon
Themes Sci-fi, Historical
Series Carmen Sandiego
Carmen Sandiego's Great Chase through Time on Wikipedia
Where in the World Is Carmen Sandiego? 1985
Where in the U.S.A. Is Carmen Sandiego? 1986
Where in the World Is Carmen Sandiego? (v2.0) 1988
Where in Europe Is Carmen Sandiego? 1988
Where in North Dakota Is Carmen Sandiego? 1989
Where in Time Is Carmen Sandiego? 1989
Where in the World Is Carmen Sandiego? (Enhanced) 1990
Where in the U.S.A. Is Carmen Sandiego? (Enhanced) 1990
Where in America's Past Is Carmen Sandiego? 1991
Where in the World Is Carmen Sandiego? Deluxe 1992
Where in the U.S.A. Is Carmen Sandiego? Deluxe 1993
Where in Space Is Carmen Sandiego? Deluxe 1993
Where in the World Is Carmen Sandiego? (CD-ROM) 1995
Carmen Sandiego: Junior Detective 1995
Where in the U.S.A. Is Carmen Sandiego? (1996) 1996
Where in the World Is Carmen Sandiego? (1996) 1996
Where in Time Is Carmen Sandiego?/Carmen Sandiego's Great Chase through Time 1997
Carmen Sandiego Word Detective 1997
Carmen Sandiego Math Detective 1998
Carmen Sandiego's ThinkQuick Challenge 1999
Where in the World Is Carmen Sandiego? Treasures of Knowledge 2001
Carmen Sandiego Returns 2015

Carmen Sandiego's Great Chase through Time is a 1997 point and select educational adventure game in the Carmen Sandiego series developed by Brøderbund. A more traditional game in the genre compared to past franchise entries, the player, an ACME Agent, must travel through time to capture Carmen Sandiego and her V.I.L.E. henchmen before they permanently alter the course of history. The game itself is partially based on the PBS game show Where in Time Is Carmen Sandiego? and features its theme song.

This game was originally released in 1997 as Where in Time Is Carmen Sandiego? and is titled as such in-game. It was rebranded by The Learning Company in 1999 as Carmen Sandiego's Great Chase through Time.

There are issues when attempting to install the game under a 64-bit operating system (see Installing on a 64-bit OS). Even then, the game has issues running under a modern OS (see Issues unresolved).

General information

Game manual (as Where in Time Is Carmen Sandiego?)

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows 3.x
Windows
Mac OS

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\[Note 1]
Mac OS (Classic)

Save game data location

System Location
Windows <path-to-game>\[Note 1]
Mac OS (Classic)
Save game file is mostly encrypted; the only parts of the file that are not encrypted are player names.

Video

Game options.
Game options.

Graphics feature State Notes
Widescreen resolution
The game runs at 640x480.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
Full-motion video cutscenes are 10 FPS.
120+ FPS
Color blind mode
The colors of kimono jackets and linings in Case 4 are described on mouseover.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
A mouse is required to play the game.
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
On/off switch for sound and music. Sound only turns off speech, not sound effects, and does not affect the FMV cutscenes.
Surround sound
Subtitles
Is turned on by default. FMV cutscenes do not have subtitles or captions.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

When using DDrawCompat, the QuickTime movies only show a single frame, and cutscenes don't render. The game refuses to stay windowed even when forced using a DirectX wrapper.

Microsoft's compatibility mode does not fix the graphical glitches.
Both dgVoodoo2 and WineD3D are unable to resolve the graphical glitches, DDrawCompat is the best solution currently.

Issues fixed

Installing on a 64-bit OS

Recommended only if you do not have access to a virtual machine with an older OS (see Issues unresolved).

When attempting to install the game on a modern 64-bit OS, the SETUP.EXE Autorun from the CD's base folder does not work, as it is a 16-bit program.

Install on 64-bit OS[citation needed]
  1. Insert the (first) disc into your optical disc drive.
  2. Open the CD as a folder.
  3. Open the Install folder and run SETUP32.EXE. When the 32-bit Autorun menu pops up, select "Install/Uninstall".
    1. If the 32-bit Autorun menu does not work for whatever reason, then try using 7-Zip.
    2. Open the 7-Zip File Manager and navigate to the game CD's Install folder through 7-Zip.
    3. Run _SETUP.EXE (note the underscore) through 7-Zip (see Notes below).
  4. Install the game as normal.
    1. At some point, you will be prompted to install QuickTime for Windows 2.1.2, which is required to run the game (modern versions of QuickTime won't work). When it asks you to check for existing versions of QuickTime, click "Skip" and continue installing as normal (you'll want to skip version checking as the QuickTime installer can crash while going though your files, which will cause the game's installer to abort installation).
  5. You can now run the game though either the SETUP32.EXE Autorun menu or by going to the game's installation folder and running TIME32.EXE.

Notes

This fix method was done using the 1999 (Great Chase Through Time) release of the game. There may be differences with the original 1997 (Where in Time) release.
_SETUP32.EXE does not work when opened normally through Windows Explorer, as the installer will bring up a severe error that says, "This product does not support Windows NT." This is oddly bypassed when it's opened from 7-Zip or using the normal Autorun menu.

Black screens and graphical glitches

Use a DirectDraw wrapper[1]
Stabilizes gameplay and fixes severe graphical glitches.
Cutscenes and quicktime movies only show a single frame, movie audio is unaffected.
  1. Download the DirectDrawCompat wrapper.
  2. Extract the contents from the .zip file into the game's installation folder.
  3. Run the game.

Notes

If using G-SYNC and the game only shows a black screen, G-SYNC must be disabled (either globally or manually)
If the the cursor disappears, clear DPI compatibility settings.

Other information

Hearing-impaired assistance

Case 16 has a music sheet-reordering puzzle that requires players to listen to parts of the openings to Ludwig van Beethoven's Fifth and Sixth symphonies, which can be difficult for players with hearing problems like that of the composer himself.
Enabling "Hearing-impaired assistance" in the game options will change the descriptions of the different-colored sheets from their colors (written as "[Color] Score", e.g. "Blue Score") to their correct ordered positions (written as "[Ordinal Numeral] Sheet", e.g. "First Sheet"), allowing deaf or hard-of-hearing players to complete the case.

Other information

API

ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Windows 3.x version might be playable on a 64-bit OS using winevdm.
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 3.1, 95
Processor (CPU) 66 MHz 486DX or faster
System memory (RAM) 8 MB
Hard disk drive (HDD) 5 MB
Video card (GPU) SVGA video card 640x480, 256 colors
Sound (audio device) Windows compatible
Other 2X CD-ROM drive or faster
Mac OS
Minimum
Operating system (OS) 7.1.2
Processor (CPU) PowerPC required
System memory (RAM) 9.5 MB
Hard disk drive (HDD) 5 MB
Other 2X CD-ROM drive or faster
13-inch or larger color monitor, 256 colors


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. GitHub - last accessed on 26 May 2023