Call of Duty: Black Ops IIII
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Revision as of 23:57, 4 April 2019 by 89.248.113.9 (talk)
Developers | |
---|---|
Treyarch | |
Windows | Beenox |
Publishers | |
Activision | |
Release dates | |
Windows | October 12, 2018 |
Warnings
- This game requires a constant internet connection for all game modes.
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
Key points
- Lacks Campaign mode.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Battle.net | ||||
Humble Store |
- All versions require Battle.net DRM and a constant internet connection for all game modes.
Essential improvements
- All of the following tweaks are applicable also for Black Ops 3, and they may have similar names. This is due to the fact that in both games a relatively identical engine is used and it has been modified further for this game.
Skip intro videos
Edit config.ini[citation needed] |
---|
|
Preloading shaders
- Enable Shader Warming.
Edit config.ini[citation needed] |
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|
Reduced start time levels
- Disabling FPS limit.
Edit config.ini[citation needed] |
---|
|
Accelerated switching between windows
- Use Windowed borderless mode.
Edit config.ini[citation needed] |
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|
Additional optimization for multithreaded processors
- Adjust the configuration file.
Edit config.ini[citation needed] |
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|
Forced use of all video memory
Edit config.ini[citation needed] |
---|
|
Triple buffering activation and framerate smoothing
Edit config.ini[citation needed] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\players\[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 100 | Versus, Co-op 8-10 players in most modes, 8-12 in Chaos TDM, 4 in Zombies, up to 100 in Blackout.[1] |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Dedicated servers for Multiplayer and Blackout. P2P for Zombies mode. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[2] |
---|---|
TCP | 443, 3074 |
UDP | 443, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Stuttering
- The game has some compatibility issues with older operating systems such as Windows 7 due to the outdated graphics stack (WDDM).
Change operating system[citation needed] |
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|
- You can also disable the function of HPET which is a technology of high-precision timer in the motherboard.
- This can sometimes cause performance problems.
Disable HPET[3] |
---|
Method 1:
Method 2:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-4340 AMD FX-6300 |
Intel Core i5-2500K AMD Ryzen R5 1600X |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 55 | |
Video card (GPU) | Nvidia GeForce GTX 660/1050 AMD Radeon HD 7950 2 GB of VRAM | Nvidia GeForce GTX 970/1060 AMD Radeon R9 390 / AMD Radeon RX 580 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Final push: Blackout Beta extended to 12PM PST + 100 player max! - last accessed on September 18, 2018
- ↑ Configuring Router and Firewall Ports - last accessed on September 17, 2018
- ↑ [1]