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Difference between revisions of "Bright Memory"

From PCGamingWiki, the wiki about fixing PC games
(A lot of information added)
m
 
(54 intermediate revisions by 19 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Bright Memory - Episode 1 - 光明记忆:第一章 cover.jpg
 
|cover        = Bright Memory - Episode 1 - 光明记忆:第一章 cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|FYQD Personal Studio}}
+
{{Infobox game/row/developer|FYQD-Studio}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|FYQD-Studio}}
 +
{{Infobox game/row/publisher|AGM PLAYISM}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2022-09-26}}</ref>|build=4.23.1.0}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|EA}}
+
{{Infobox game/row/date|Windows|March 25, 2020}}
 +
|reception    =
 +
{{Infobox game/row/reception|OpenCritic|9303/bright-memory|59}}
 +
{{Infobox game/row/reception|IGDB|bright-memory|53}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS}}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Supernatural}}
 +
{{Infobox game/row/taxonomy/series            | Bright Memory }}
 
|steam appid  = 955050
 
|steam appid  = 955050
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    = 1394309375
 
|gogcom id    = 1394309375
 +
|hltb        = 64183
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|mobygames    = 120384
 +
|wikipedia    = Bright Memory
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 18: Line 35:
  
 
'''General information'''
 
'''General information'''
{{GOG.com links|1394309375|bright_memory}}
+
{{GOG.com links|1394309375|bright_memory|for game series}}
 
{{mm}} [https://steamcommunity.com/app/955050/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/955050/discussions/ Steam Community Discussions]
  
Line 30: Line 47:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|localappdata}}\BrightMemory_EP1\Saved\Config\WindowsNoEditor\GameUserSettings.ini}}
+
{{Game data/config|Windows|{{p|localappdata}}\BrightMemory_EP1\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
Line 40: Line 57:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 67: Line 84:
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = true
+
|ultrawidescreen            = limited
|ultrawidescreen notes      = 21:9 Ultra Wide support <ref name="20Nov2019Update">{{refsnip|url=https://steamcommunity.com/games/955050/announcements/detail/1600394952168994296|title=Information Regarding Major Bright Memory Update and Bright Memory: Infinite|date=2019-11-25|snippet="Update Contents<br><ul><li>Added Japanese subtitles.</li><li>Added Japanese voiceover.</li><li>Improved English localization.</li><li>Added English voiceover.</li><li>Added controller rumble support.</li><li>Added chromatic aberration settings.</li><li>Added FOV settings (90°, 100°, 110°).</li><li>21:9 Ultra Wide support.</li><li>Framerate Optimization.</li><li>ACP-Super / Kis-Type45 reticle optimisation.</li><li>Improved lighting during the Palace scene."</li></ul>}}</ref>
+
|ultrawidescreen notes      = {{term|Vert-}} by default. See [[#Ultra-widescreen|Ultra-widescreen]] for {{term|Hor+}}. Alternatively, FOV can be increased to compensate.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 90°, 100°, 110°<ref name=20Nov2019Update />
+
|fov notes                  = 90°, 100°, 110°
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = always on
|borderless windowed notes  =  
+
|borderless windowed notes  = Fullscreen is borderless windowed.
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = 4x, 8x, and 16x.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = FXAA
+
|antialiasing notes        = [[FXAA]], options to choose are medium and high.
|vsync                      = true
+
|upscaling                  = unknown
|vsync notes                =  
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                = Even though there is an option to turn it on or off, it is always on.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Maximum FPS in game is 120.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = true
 +
|ray tracing notes          = Nvidia RTX hardware only officially supported
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
<gallery>
 +
Bright Memory Display Settings.png|Display and gameplay settings.
 +
Bright Memory Graphics Settings 1.png|Graphics settings (1/2)
 +
Bright Memory Graphics Settings 2.png|Graphics settings (2/2)
 +
</gallery>
  
==Input settings==
+
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
{{Input settings
+
{{Fixbox|description=Change the way FOV is calculated|ref=<ref>{{Refcheck|user=Aaronth07|date=2021-07-30|comment=}}</ref>|fix=
|key remap                = unknown
+
# Go to the [[#Configuration_file.28s.29_location|configuration file(s) location]].
 +
# Open {{file|Engine.ini}} in a text editor.
 +
# Add the following lines:
 +
<pre>[/Script/Engine.LocalPlayer]
 +
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
 +
}}
 +
 
 +
==Input==
 +
{{Image|Bright Memory Control Settings.png|Control settings}}
 +
{{Input
 +
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Called '''View Adjustment Sensitivity'''.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Can also invert X-axis.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 111: Line 148:
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Called '''View Adjustment Sensitivity'''.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Can also invert X-axis.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
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|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 157: Line 194:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Bright Memory Audio Settings.png|Audio settings.}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master, SFX, Voices, BGM, Menu SFX.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = 5.1.<ref>{{Refcheck|user=Expack3|date=2020-04-09|comment=Tested using Special K 0.10.x.}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
|mute on focus lost notes =  
+
|mute on focus lost notes = Cannot be enabled.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{ii}} Text and audio languages can be chosen separately.
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
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|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 
|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
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{{L10n/switch
 
{{L10n/switch
 
|language  = Japanese
 
|language  = Japanese
|interface = unknown
+
|interface = true
 
|audio    = true
 
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Latin American Spanish
 +
|interface = true
 +
|audio    = false
 
|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
Line 247: Line 328:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11, 12
|direct3d notes        =  
+
|direct3d notes        = Ray tracing require the use of DX12.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 267: Line 348:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            = Vorbis
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
Line 282: Line 384:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7
+
|minOS    = 7, 10
 
|minCPU  = Intel Core i5-3470
 
|minCPU  = Intel Core i5-3470
 
|minRAM  = 6 GB
 
|minRAM  = 6 GB
Line 290: Line 392:
 
|minDX    = 11
 
|minDX    = 11
  
|recOS    = 8, 8.1, 10
+
|recOS    =  
 
|recCPU  = Intel Core i7-4790K
 
|recCPU  = Intel Core i7-4790K
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
Line 297: Line 399:
 
|recGPU2  = AMD Radeon R9 390
 
|recGPU2  = AMD Radeon R9 390
 
|recDX    =  
 
|recDX    =  
|notes    = {{ii}} A 64-bit system is required.
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 11:21, 3 June 2023

Bright Memory
Bright Memory cover
Developers
FYQD-Studio
Publishers
FYQD-Studio
AGM PLAYISM
Engines
Unreal Engine 4[Note 1]
Release dates
Windows March 25, 2020
Reception
OpenCritic 59
IGDB 53
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Themes Sci-fi, Supernatural
Series Bright Memory
Bright Memory on HowLongToBeat
Bright Memory on IGDB
Bright Memory on MobyGames
Bright Memory on Wikipedia
Bright Memory
Bright Memory 2020
Bright Memory: Infinite 2021

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BrightMemory_EP1\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/955050/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\BrightMemory_EP1\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/955050/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert- by default. See Ultra-widescreen for Hor+. Alternatively, FOV can be increased to compensate.
4K Ultra HD
Field of view (FOV)
90°, 100°, 110°
Windowed
Borderless fullscreen windowed
Fullscreen is borderless windowed.
Anisotropic filtering (AF)
4x, 8x, and 16x.
Anti-aliasing (AA)
FXAA, options to choose are medium and high.
Vertical sync (Vsync)
Even though there is an option to turn it on or off, it is always on.
60 FPS and 120+ FPS
Maximum FPS in game is 120.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Nvidia RTX hardware only officially supported
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Change the way FOV is calculated[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Input

Control settings
Control settings

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Called View Adjustment Sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Can also invert X-axis.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Called View Adjustment Sensitivity.
Controller Y-axis inversion
Can also invert X-axis.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, SFX, Voices, BGM, Menu SFX.
Surround sound
5.1.[3]
Subtitles
Closed captions
Mute on focus lost
Cannot be enabled.
Royalty free audio

Localizations

Text and audio languages can be chosen separately.
Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Brazilian Portuguese
Russian
Latin American Spanish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Ray tracing require the use of DX12.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Vorbis

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 10
Processor (CPU) Intel Core i5-3470
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7770
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.23.1.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2022-09-26
  2. Verified by User:Aaronth07 on 2021-07-30
  3. Verified by User:Expack3 on 2020-04-09
    Tested using Special K 0.10.x.