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Difference between revisions of "Bloody Rally Show"

From PCGamingWiki, the wiki about fixing PC games
m ("CentoOS" to "CentOS")
 
(10 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Bloody Rally Show cover.jpg
 
|cover        = Bloody Rally Show cover.jpg
Line 6: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unity}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 20, 2020}}
 
{{Infobox game/row/date|Windows|February 20, 2020}}
 
{{Infobox game/row/date|OS X|February 20, 2020}}
 
{{Infobox game/row/date|OS X|February 20, 2020}}
 
{{Infobox game/row/date|Linux|February 20, 2020}}
 
{{Infobox game/row/date|Linux|February 20, 2020}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase}}
 +
{{Infobox game/row/taxonomy/microtransactions | None}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Racing, Vehicle combat}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Off-roading}}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon, Stylized}}
 +
{{Infobox game/row/taxonomy/themes            | Comedy, Cyberpunk, Post-apocalyptic}}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 926860
 
|steam appid  = 926860
 
|steam appid side  =  
 
|steam appid side  =  
Line 17: Line 30:
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      =
 
}}
 
}}
  
Line 25: Line 39:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 926860 | Steam | |  | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 926860 | DRM-free | Loading tip humorously notes that the game is DRM free. |  | Windows, OS X, Linux }}
 
}}
 
}}
 +
===Demo/free trial===
 +
{{ii}} A free singleplayer Prologue is available from {{store link|Steam|1435090}} which allows users to race up to 21 events in the career mode.
 +
{{--}} Config and save data from the Prologue version is not automatically imported by the paid version regardless of if the Prologue version is installed.
 +
{{++}} Data can be copied manually to continue progress from Prologue.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|userprofile\appdata\locallow}}\Kodo Linija\Bloody Rally Show\prefs|{{p|userprofile\appdata\locallow}}\Kodo Linija\Bloody Rally Show_ Prologue\prefs}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
{{Game data/config|Linux|}}
+
{{Game data/config|Linux|{{P|xdgdatahome}}/unity3d/Kodo Linija/Bloody Rally Show/prefs|{{P|xdgdatahome}}/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/prefs}}
 
}}
 
}}
{{XDG|unknown}}
+
{{XDG|true}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\Kodo Linija\Bloody Rally Show\Data\|{{p|userprofile\appdata\locallow}}\Kodo Linija\Bloody Rally Show_ Prologue\Data\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
{{Game data/saves|Linux|}}
+
{{Game data/saves|Linux|{{P|xdgdatahome}}/unity3d/Kodo Linija/Bloody Rally Show/Data/|{{P|xdgdatahome}}/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/Data/}}
 
}}
 
}}
 
+
{{ii}} Config and Save data can be manually copied from the Prologue to the commercial folder to continue progress when upgrading.
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
Line 55: Line 73:
 
|origin notes              =  
 
|origin notes              =  
 
|steam cloud              = true
 
|steam cloud              = true
|steam cloud notes        =  
+
|steam cloud notes        = Save data is properly synced between Windows and Linux versions. Save data from the Prologue version is stored and synced separately. <br> Approx. 954 MB available per version.
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
Line 63: Line 81:
  
 
==Video==
 
==Video==
 +
{{Image|Bloody_Rally_Show_-_Video.png|Video menu}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 69: Line 88:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
Line 75: Line 94:
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
|fov notes                  =  
+
|fov notes                  = Camera can be fixed to the road, the car, or floating; zoom can be adjusted between near, medium, and far; zooming out when increasing in speed can be disabled, camera shake can be adjusted between full, light, and off.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
|vsync notes                =  
+
|upscaling tech            =
|60 fps                    = unknown
+
|upscaling notes            =
 +
|vsync                      = true
 +
|vsync notes                = Supports every frame, every second frame.
 +
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Frame rate limit setting supported natively, including unlimited.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = n/a
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|Bloody_Rally_Show_-_Controls.png|Controls menu <br> Menu must be exited with the "Done" button.}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
|mouse menu notes          =  
+
|mouse menu notes          = Locking the mouse to the window can also be disabled.
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 117: Line 142:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = unknown
 
|xbox prompts              = unknown
Line 164: Line 189:
  
 
==Audio==
 
==Audio==
 +
{{Image|Bloody_Rally_Show_-_Audio.png|Audio menu}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Menu sounds, menu music, editor music, race music, car engines, tire skids, crown noises, sound effects.
|surround sound          = unknown
+
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = n/a
 
|subtitles                = n/a
|subtitles notes          =  
+
|subtitles notes          = All speech is text-based.
|closed captions          = unknown
+
|closed captions          = n/a
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = Must set "Run in background" to Off in Gameplay settings to pause the game when it's not focused.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 187: Line 215:
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = As of December, 2023, the translation provided with the game may have been partially machine translated.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Translation name is just <code>Chinese</code> without specifying Traditional or Simplified Chinese. This translation notes use of Google Cloud Translation for an unspecified portion of the text.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Dutch
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Lithuanian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Provided by (potentially incomplete) fan translation in this [https://github.com/danxnader/translations GitHub repo]. Use the <code>Russian</code> folder present in the repo.
 +
|fan      = true
 
}}
 
}}
 
}}
 
}}
 
+
{{ii}} Game stores text in plain text files encoded in UTF8 with Unix line endings, with the translated files placed in a folder named with the language present in the <code>Translations</code> folder. This folder is located within the game directory at <code>Bloody Rally Show_Data\StreamingAssets\Translations</code> for the Windows build, and <code>BloodyRallyShow_Data/StreamingAssets/Translations</code> for the Linux build.
 +
{{ii}} Accepts translations to be added to the game officially via a [https://github.com/bloody-rally-show/translations Github repository].
 +
{{++}} Supports loading user created translations using a placed in the <code>Translations</code> folder.
 
==Network==
 
==Network==
 +
{{Image|Bloody_Rally_Show_-_Season_Multiplayer.png|Co-op is enabled by editing a contestant in the Campaign's Season menu and changing control from AI to Human.}}
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = true
|local play players  =  
+
|local play players  = 4
|local play modes    =  
+
|local play modes    = Co-op, Versus
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = false
 
|online play players  =  
 
|online play players  =  
 
|online play modes    =  
 
|online play modes    =  
Line 226: Line 305:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 10
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = 3.2
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 246: Line 325:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
|windows exe notes      =  
+
|windows arm app        = false
|macos 32-bit app       = unknown
+
|windows exe notes      = Store page mentions x86 and ARM in the Windows tab, which is incorrect.
|macos 64-bit app       = unknown
+
|macos intel 32-bit app = unknown
|macos app notes        =  
+
|macos intel 64-bit app = true
|linux 32-bit executable= unknown
+
|macos arm app          = true
|linux 64-bit executable= unknown
+
|macos app notes        = April 11, 2023 update added Apple Silicon support.
 +
|linux 32-bit executable= false
 +
|linux 64-bit executable= true
 +
|linux arm app          = false
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 262: Line 344:
  
 
|minOS    = 7 SP1
 
|minOS    = 7 SP1
|minCPU  = SSE2 instruction set suppor
+
|minCPU  = SSE2 instruction set support
|minRAM  = 256 MB
+
|minRAM  = 4 GB
 
|minHD    = 256 MB
 
|minHD    = 256 MB
|minGPU  = Graphics card with DX10 (shader model 4.0) capabilities
+
|minGPU  =  
 +
|minDX    = 10
 +
|minSM    =
  
 
|recOS    =  
 
|recOS    =  
Line 277: Line 361:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = macOS 10.11+
+
|minOS    = macOS High Sierra 10.13
|minCPU  = SSE2 instruction set suppor
+
|minCPU  = SSE2 instruction set support
|minRAM  = 256 MB
+
|minRAM  = 4 GB
 
|minHD    = 256 MB
 
|minHD    = 256 MB
|minGPU  = Graphics card with DX10 (shader model 4.0) capabilities
+
|minGPU  = Intel and AMD GPUs supporting Metal
 +
|minSM    =
  
 
|recOS    =  
 
|recOS    =  
Line 293: Line 378:
 
|OSfamily = Linux
 
|OSfamily = Linux
  
|minOS    = Ubuntu 12.04+
+
|minOS    = Ubuntu 18.04+, CentOS 7
|minCPU  = SSE2 instruction set suppor
+
|minCPU  = SSE2 instruction set support
|minRAM  = 256 MB
+
|minRAM  = 4 GB
 
|minHD    = 256 MB
 
|minHD    = 256 MB
|minGPU  = Graphics card with DX10 (shader model 4.0) capabilities
+
|minOGL  = 3.2
 +
|minGPU  =  
 +
|minSM    =
  
|recOS    = SteamOS+
+
|recOS    =  
 
|recCPU  =  
 
|recCPU  =  
 
|recRAM  =  
 
|recRAM  =  

Latest revision as of 04:29, 21 March 2024

Bloody Rally Show
Bloody Rally Show cover
Developers
Kodo Linija
Engines
Unity
Release dates
Windows February 20, 2020
macOS (OS X) February 20, 2020
Linux February 20, 2020
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Racing, Vehicle combat
Vehicles Automobile, Off-roading
Art styles Cartoon, Stylized
Themes Comedy, Cyberpunk, Post-apocalyptic
Bloody Rally Show on MobyGames

General information

Known also under the working title, Bloody Rally Simulator.
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
Loading tip humorously notes that the game is DRM free.
Windows
macOS (OS X)
Linux

Demo/free trial

A free singleplayer Prologue is available from Steam which allows users to race up to 21 events in the career mode.
Config and save data from the Prologue version is not automatically imported by the paid version regardless of if the Prologue version is installed.
Data can be copied manually to continue progress from Prologue.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show\prefs
%USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show_ Prologue\prefs
macOS (OS X)
Linux $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show/prefs
$XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/prefs
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show\Data\
%USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show_ Prologue\Data\
macOS (OS X)
Linux $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show/Data/
$XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/Data/
Config and Save data can be manually copied from the Prologue to the commercial folder to continue progress when upgrading.

Save game cloud syncing

System Native Notes
Steam Cloud
Save data is properly synced between Windows and Linux versions. Save data from the Prologue version is stored and synced separately.
Approx. 954 MB available per version.

Video

Video menu
Video menu

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Camera can be fixed to the road, the car, or floating; zoom can be adjusted between near, medium, and far; zooming out when increasing in speed can be disabled, camera shake can be adjusted between full, light, and off.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Supports every frame, every second frame.
60 FPS and 120+ FPS
Frame rate limit setting supported natively, including unlimited.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Controls menu Menu must be exited with the "Done" button.
Controls menu
Menu must be exited with the "Done" button.

Audio

Audio menu
Audio menu

Audio feature State Notes
Separate volume controls
Menu sounds, menu music, editor music, race music, car engines, tire skids, crown noises, sound effects.
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
Must set "Run in background" to Off in Gameplay settings to pause the game when it's not focused.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
As of December, 2023, the translation provided with the game may have been partially machine translated.
Simplified Chinese
Translation name is just Chinese without specifying Traditional or Simplified Chinese. This translation notes use of Google Cloud Translation for an unspecified portion of the text.
Dutch
Lithuanian
Spanish
Russian
Provided by (potentially incomplete) fan translation in this GitHub repo. Use the Russian folder present in the repo.
Game stores text in plain text files encoded in UTF8 with Unix line endings, with the translated files placed in a folder named with the language present in the Translations folder. This folder is located within the game directory at Bloody Rally Show_Data\StreamingAssets\Translations for the Windows build, and BloodyRallyShow_Data/StreamingAssets/Translations for the Linux build.
Accepts translations to be added to the game officially via a Github repository.
Supports loading user created translations using a placed in the Translations folder.

Network

Co-op is enabled by editing a contestant in the Campaign's Season menu and changing control from AI to Human.
Co-op is enabled by editing a contestant in the Campaign's Season menu and changing control from AI to Human.

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 10
OpenGL 3.2
Executable 32-bit 64-bitARM Notes
Windows
Store page mentions x86 and ARM in the Windows tab, which is incorrect.
macOS (OS X)
April 11, 2023 update added Apple Silicon support.
Linux

System requirements

Windows
Minimum
Operating system (OS) 7 SP1
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 256 MB
Video card (GPU) DirectX 10 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) macOS High Sierra 10.13
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 256 MB
Video card (GPU) Intel and AMD GPUs supporting Metal
Linux
Minimum
Operating system (OS) Ubuntu 18.04+, CentOS 7
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 256 MB
Video card (GPU) OpenGL 3.2 compatible
A 64-bit operating system is required.


References