Difference between revisions of "Bloody Rally Show"
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{{Infobox game | {{Infobox game | ||
|cover = Bloody Rally Show cover.jpg | |cover = Bloody Rally Show cover.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 20, 2020}} | {{Infobox game/row/date|Windows|February 20, 2020}} | ||
{{Infobox game/row/date|OS X|February 20, 2020}} | {{Infobox game/row/date|OS X|February 20, 2020}} | ||
{{Infobox game/row/date|Linux|February 20, 2020}} | {{Infobox game/row/date|Linux|February 20, 2020}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing, Vehicle combat}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile, Off-roading}} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon, Stylized}} | ||
+ | {{Infobox game/row/taxonomy/themes | Comedy, Cyberpunk, Post-apocalyptic}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 926860 | |steam appid = 926860 | ||
|steam appid side = | |steam appid side = | ||
Line 17: | Line 30: | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
Line 25: | Line 39: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 926860 | | + | {{Availability/row| Steam | 926860 | DRM-free | Loading tip humorously notes that the game is DRM free. | | Windows, OS X, Linux }} |
}} | }} | ||
+ | ===Demo/free trial=== | ||
+ | {{ii}} A free singleplayer Prologue is available from {{store link|Steam|1435090}} which allows users to race up to 21 events in the career mode. | ||
+ | {{--}} Config and save data from the Prologue version is not automatically imported by the paid version regardless of if the Prologue version is installed. | ||
+ | {{++}} Data can be copied manually to continue progress from Prologue. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile\appdata\locallow}}\Kodo Linija\Bloody Rally Show\prefs|{{p|userprofile\appdata\locallow}}\Kodo Linija\Bloody Rally Show_ Prologue\prefs}} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
− | {{Game data/config|Linux|}} | + | {{Game data/config|Linux|{{P|xdgdatahome}}/unity3d/Kodo Linija/Bloody Rally Show/prefs|{{P|xdgdatahome}}/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/prefs}} |
}} | }} | ||
− | {{XDG| | + | {{XDG|true}} |
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\Kodo Linija\Bloody Rally Show\Data\|{{p|userprofile\appdata\locallow}}\Kodo Linija\Bloody Rally Show_ Prologue\Data\}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
− | {{Game data/saves|Linux|}} | + | {{Game data/saves|Linux|{{P|xdgdatahome}}/unity3d/Kodo Linija/Bloody Rally Show/Data/|{{P|xdgdatahome}}/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/Data/}} |
}} | }} | ||
− | + | {{ii}} Config and Save data can be manually copied from the Prologue to the commercial folder to continue progress when upgrading. | |
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
Line 55: | Line 73: | ||
|origin notes = | |origin notes = | ||
|steam cloud = true | |steam cloud = true | ||
− | |steam cloud notes = | + | |steam cloud notes = Save data is properly synced between Windows and Linux versions. Save data from the Prologue version is stored and synced separately. <br> Approx. 954 MB available per version. |
|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
Line 63: | Line 81: | ||
==Video== | ==Video== | ||
+ | {{Image|Bloody_Rally_Show_-_Video.png|Video menu}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 69: | Line 88: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 75: | Line 94: | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
− | |fov notes = | + | |fov notes = Camera can be fixed to the road, the car, or floating; zoom can be adjusted between near, medium, and far; zooming out when increasing in speed can be disabled, camera shake can be adjusted between full, light, and off. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = true | ||
+ | |vsync notes = Supports every frame, every second frame. | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Frame rate limit setting supported natively, including unlimited. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = n/a |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Bloody_Rally_Show_-_Controls.png|Controls menu <br> Menu must be exited with the "Done" button.}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Locking the mouse to the window can also be disabled. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 117: | Line 142: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
Line 164: | Line 189: | ||
==Audio== | ==Audio== | ||
+ | {{Image|Bloody_Rally_Show_-_Audio.png|Audio menu}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Menu sounds, menu music, editor music, race music, car engines, tire skids, crown noises, sound effects. |
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |subtitles notes = | + | |subtitles notes = All speech is text-based. |
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Must set "Run in background" to Off in Gameplay settings to pause the game when it's not focused. |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 187: | Line 215: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = As of December, 2023, the translation provided with the game may have been partially machine translated. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Translation name is just <code>Chinese</code> without specifying Traditional or Simplified Chinese. This translation notes use of Google Cloud Translation for an unspecified portion of the text. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Dutch | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Lithuanian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Provided by (potentially incomplete) fan translation in this [https://github.com/danxnader/translations GitHub repo]. Use the <code>Russian</code> folder present in the repo. | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
− | + | {{ii}} Game stores text in plain text files encoded in UTF8 with Unix line endings, with the translated files placed in a folder named with the language present in the <code>Translations</code> folder. This folder is located within the game directory at <code>Bloody Rally Show_Data\StreamingAssets\Translations</code> for the Windows build, and <code>BloodyRallyShow_Data/StreamingAssets/Translations</code> for the Linux build. | |
+ | {{ii}} Accepts translations to be added to the game officially via a [https://github.com/bloody-rally-show/translations Github repository]. | ||
+ | {{++}} Supports loading user created translations using a placed in the <code>Translations</code> folder. | ||
==Network== | ==Network== | ||
+ | {{Image|Bloody_Rally_Show_-_Season_Multiplayer.png|Co-op is enabled by editing a contestant in the Campaign's Season menu and changing control from AI to Human.}} | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 4 |
− | |local play modes = | + | |local play modes = Co-op, Versus |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
Line 226: | Line 305: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 10 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = 3.2 |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 246: | Line 325: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
− | |windows exe notes = | + | |windows arm app = false |
− | |macos 32-bit app | + | |windows exe notes = Store page mentions x86 and ARM in the Windows tab, which is incorrect. |
− | |macos 64-bit app | + | |macos intel 32-bit app = unknown |
− | |macos app notes = | + | |macos intel 64-bit app = true |
− | |linux 32-bit executable= | + | |macos arm app = true |
− | |linux 64-bit executable= | + | |macos app notes = April 11, 2023 update added Apple Silicon support. |
+ | |linux 32-bit executable= false | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = false | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 262: | Line 344: | ||
|minOS = 7 SP1 | |minOS = 7 SP1 | ||
− | |minCPU = SSE2 instruction set | + | |minCPU = SSE2 instruction set support |
− | |minRAM = | + | |minRAM = 4 GB |
|minHD = 256 MB | |minHD = 256 MB | ||
− | |minGPU = | + | |minGPU = |
+ | |minDX = 10 | ||
+ | |minSM = | ||
|recOS = | |recOS = | ||
Line 277: | Line 361: | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = macOS 10. | + | |minOS = macOS High Sierra 10.13 |
− | |minCPU = SSE2 instruction set | + | |minCPU = SSE2 instruction set support |
− | |minRAM = | + | |minRAM = 4 GB |
|minHD = 256 MB | |minHD = 256 MB | ||
− | |minGPU = | + | |minGPU = Intel and AMD GPUs supporting Metal |
+ | |minSM = | ||
|recOS = | |recOS = | ||
Line 293: | Line 378: | ||
|OSfamily = Linux | |OSfamily = Linux | ||
− | |minOS = Ubuntu | + | |minOS = Ubuntu 18.04+, CentOS 7 |
− | |minCPU = SSE2 instruction set | + | |minCPU = SSE2 instruction set support |
− | |minRAM = | + | |minRAM = 4 GB |
|minHD = 256 MB | |minHD = 256 MB | ||
− | |minGPU = | + | |minOGL = 3.2 |
+ | |minGPU = | ||
+ | |minSM = | ||
− | |recOS = | + | |recOS = |
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = |
Latest revision as of 04:29, 21 March 2024
Developers | |
---|---|
Kodo Linija | |
Engines | |
Unity | |
Release dates | |
Windows | February 20, 2020 |
macOS (OS X) | February 20, 2020 |
Linux | February 20, 2020 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Racing, Vehicle combat |
Vehicles | Automobile, Off-roading |
Art styles | Cartoon, Stylized |
Themes | Comedy, Cyberpunk, Post-apocalyptic |
General information
- Known also under the working title, Bloody Rally Simulator.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Loading tip humorously notes that the game is DRM free. |
Demo/free trial
- A free singleplayer Prologue is available from Steam which allows users to race up to 21 events in the career mode.
- Config and save data from the Prologue version is not automatically imported by the paid version regardless of if the Prologue version is installed.
- Data can be copied manually to continue progress from Prologue.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show\prefs %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show_ Prologue\prefs |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show/prefs $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show\Data\ %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show_ Prologue\Data\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show/Data/ $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/Data/ |
- Config and Save data can be manually copied from the Prologue to the commercial folder to continue progress when upgrading.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Save data is properly synced between Windows and Linux versions. Save data from the Prologue version is stored and synced separately. Approx. 954 MB available per version. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Camera can be fixed to the road, the car, or floating; zoom can be adjusted between near, medium, and far; zooming out when increasing in speed can be disabled, camera shake can be adjusted between full, light, and off. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Supports every frame, every second frame. | ||
60 FPS and 120+ FPS | Frame rate limit setting supported natively, including unlimited. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Locking the mouse to the window can also be disabled. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Menu sounds, menu music, editor music, race music, car engines, tire skids, crown noises, sound effects. | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | Must set "Run in background" to Off in Gameplay settings to pause the game when it's not focused. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | As of December, 2023, the translation provided with the game may have been partially machine translated. | |||
Simplified Chinese | Translation name is just Chinese without specifying Traditional or Simplified Chinese. This translation notes use of Google Cloud Translation for an unspecified portion of the text. |
|||
Dutch | ||||
Lithuanian | ||||
Spanish | ||||
Russian | Provided by (potentially incomplete) fan translation in this GitHub repo. Use the Russian folder present in the repo. |
- Game stores text in plain text files encoded in UTF8 with Unix line endings, with the translated files placed in a folder named with the language present in the
Translations
folder. This folder is located within the game directory atBloody Rally Show_Data\StreamingAssets\Translations
for the Windows build, andBloodyRallyShow_Data/StreamingAssets/Translations
for the Linux build. - Accepts translations to be added to the game officially via a Github repository.
- Supports loading user created translations using a placed in the
Translations
folder.
Network
Co-op is enabled by editing a contestant in the Campaign's Season menu and changing control from AI to Human.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10 | |
OpenGL | 3.2 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | Store page mentions x86 and ARM in the Windows tab, which is incorrect. | |||
macOS (OS X) | April 11, 2023 update added Apple Silicon support. | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | DirectX 10 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | macOS High Sierra 10.13 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | Intel and AMD GPUs supporting Metal |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 18.04+, CentOS 7 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | OpenGL 3.2 compatible |
- A 64-bit operating system is required.