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Difference between revisions of "Battle Engine Aquila"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
m (updated template usage)
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}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/battle-engine-aquila/en
+
|wsgf link                  = https://www.wsgf.org/dr/battle-engine-aquila/en
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
Line 49: Line 49:
 
|4k ultra hd wsgf award    = limited
 
|4k ultra hd wsgf award    = limited
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See the [http://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
+
|widescreen resolution notes= See the [https://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = See the [http://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
+
|multimonitor notes        = See the [https://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = See the [http://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
+
|4k ultra hd notes          = See the [https://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
 
|fov                        = unknown
 
|fov                        = unknown
 
|fov notes                  =  
 
|fov notes                  =  
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music and sound.
 
|separate volume notes    = Music and sound.

Revision as of 12:32, 29 May 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Battle Engine Aquila
Battle Engine Aquila cover
Developers
Lost Toys
Publishers
Encore Software
Release dates
Windows November 2, 2003
Battle Engine Aquila on Wikipedia

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\data\video
  2. Delete or rename LTLogo.vid and OpeningFMV.vid.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\defaultoptions.bea[Note 1]
The main configuration file is encrypted.

Save game data location

System Location
Windows <path-to-game>\savegames\[Note 1]

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Music and sound.
Surround sound
Subtitles
In-game dialogue is subtitled and cannot be disabled. FMVs are not subtitled.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Split-screen.[1]
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, XP, 2K
Processor (CPU) Intel Pentium II 700 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References