Difference between revisions of "Battle Engine Aquila"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) m (→Issues fixed: Removed extra line break) |
|||
(8 intermediate revisions by 6 users not shown) | |||
Line 13: | Line 13: | ||
{{Infobox game/row/reception|IGDB|battle-engine-aquila|}} | {{Infobox game/row/reception|IGDB|battle-engine-aquila|}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-Time}} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-Person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct Control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, Shooter, FPS}} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-Fi }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1346400 | |steam appid = 1346400 | ||
Line 45: | Line 45: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | DRM-free | | | Windows }} |
{{Availability/row| GOG.com | battle_engine_aquila | DRM-free | | | Windows }} | {{Availability/row| GOG.com | battle_engine_aquila | DRM-free | | | Windows }} | ||
+ | {{Availability/row| GMG | battle-engine-aquila-pc | Steam | | | Windows }} | ||
{{Availability/row| Steam | 1346400| Steam | | | Windows}} | {{Availability/row| Steam | 1346400| Steam | | | Windows}} | ||
}} | }} | ||
Line 71: | Line 72: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 113: | Line 114: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 204: | Line 208: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = Full/light HRTF |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 253: | Line 259: | ||
|local play players = 2 | |local play players = 2 | ||
|local play modes = | |local play modes = | ||
− | |local play notes = Split-screen.<ref> | + | |local play notes = Split-screen.<ref>{{Refurl|url=http://pc.gamespy.com/pc/battle-engine-aquila/498500p1.html|title=GameSpy: Battle Engine Aquila - Page 1|date=May 2023}}</ref> |
|lan play = false | |lan play = false | ||
|lan play players = | |lan play players = | ||
Line 267: | Line 273: | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===Enable extra graphical features setting on modern | + | ===Enable extra graphical features setting on modern video cards=== |
− | + | {{Fixbox|description=Add entry to cardid.txt|ref=<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?p=854781#p854781|title=Battle Engine Aquila "extra graphical features" ?|date=2021-09-29}}</ref>|fix= | |
+ | # Open <code>{{p|game}}\cardid.txt</code> | ||
+ | # (AMD GPU) Find <code>Vendor:1002 ATI</code> | ||
+ | # (Nvidia GPU) Find <code>Vendor:10DE nVidia</code> | ||
+ | # (Intel GPU) Find <code>Vendor:8086 Intel</code> | ||
+ | # Under the <code>Vendor</code> line, add <code>Device:chip-type gpu-name</code> where <code>chip-type</code> is the GPU's chip type (in hexadecimal) and <code>gpu-name</code> is the GPU's name | ||
+ | # Under the newly added <code>Device</code> line, add <code>Tweak:GEFORCE_FX_POWER 1</code> | ||
+ | # Save the file | ||
+ | }} | ||
+ | {{ii}} For example, the <code>Device</code> line for a Vega 56 GPU should be <code>Device:687F Radeon RX Vega</code> | ||
+ | {{ii}} The GPU's name and chip type can be found using DxDiag (for the chip type, only copy the hexadecimal part at the end of the information) | ||
+ | {{ii}} The chip type should be written without the <code>0x</code> prefix | ||
==Other information== | ==Other information== | ||
Line 297: | Line 314: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 16:32, 5 March 2024
Developers | |
---|---|
Lost Toys | |
Publishers | |
Retail | Encore Software |
Digital | Ziggurat Interactive |
Release dates | |
Windows | November 2, 2003 |
Reception | |
Metacritic | 65 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter, FPS |
Themes | Sci-fi |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\defaultoptions.bea[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1346400/pfx/[Note 2] |
- The main configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savegames\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1346400/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FMVs are locked at 25 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound. | |
Surround sound | ||
Subtitles | In-game dialogue is subtitled and cannot be disabled. FMVs are not subtitled. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | Full/light HRTF | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Split-screen.[1] | ||
LAN play | ||||
Online play |
Issues fixed
Enable extra graphical features setting on modern video cards
Add entry to cardid.txt[2] |
---|
|
- For example, the
Device
line for a Vega 56 GPU should beDevice:687F Radeon RX Vega
- The GPU's name and chip type can be found using DxDiag (for the chip type, only copy the hexadecimal part at the end of the information)
- The chip type should be written without the
0x
prefix
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, XP, 2K | |
Processor (CPU) | Intel Pentium II 700 MHz | |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 700 MB | 900 MB |
Video card (GPU) | 32 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1346400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ GameSpy: Battle Engine Aquila - Page 1 - last accessed on May 2023
- ↑ Battle Engine Aquila "extra graphical features" ? - last accessed on 2021-09-29