Ballpoint Universe: Infinite
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Developers | |
---|---|
Arachnid Games | |
Engines | |
Unity 3[Note 1] | |
Release dates | |
Windows | May 6, 2013 |
macOS (OS X) | May 6, 2013 |
Linux | March 7, 2014 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Arachnid Games\Ballpoint Universe |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Arachnid Games/Ballpoint Universe/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/BPU_Data\CloudSaves\[Note 2] |
macOS (OS X) | <path-to-game>/BPU.app/Contents/CloudSaves/ |
Linux | $HOME/.config/unity3d/Arachnid Games/Ballpoint Universe/ <path-to-game>/BPU_Data/CloudSaves/ |
- DRM-free and Steam save paths differ.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Slight jumpiness in characters movement. Otherwise no issues. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard must be enabled from in-game settings. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Not on Linux.[3] | |
Full controller support | Gamepad must be enabled from in-game settings. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 230 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible |
- Windows 8 isn't officially supported. Developer recommends running game in Windows 7 compatibility mode to avoid issues[4]
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 230 MB | |
Video card (GPU) | 512 MB of VRAM |
Notes
- ↑ Unity engine build: 3.5.7f6[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Vetle on 2017-05-21
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ Steam Community - last accessed on May 2023
- ↑ Please read if you have problems running on Windows 8 :: Ballpoint Universe: Infinite General Discussion - last accessed on May 2023