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Difference between revisions of "Back to Gaya: The Adventures of Zino and Buu"

From PCGamingWiki, the wiki about fixing PC games
(Expanded Taxonomy)
 
(31 intermediate revisions by 6 users not shown)
Line 2: Line 2:
 
|cover        = Back to Gaya The Adventures of Zino and Buu.jpg
 
|cover        = Back to Gaya The Adventures of Zino and Buu.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|4HEAD Studios}}
+
{{Infobox game/row/developer|4 Head Studios}}
 +
{{Infobox game/row/developer|Ambient Entertainment|Cutscenes}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Nobilis France}}
+
{{Infobox game/row/publisher|Nobilis|France}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Vision}}
 
{{Infobox game/row/engine|Vision}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 23, 2005}}
 
{{Infobox game/row/date|Windows|February 23, 2005}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-Time Game Purchase}}
 +
{{Infobox game/row/taxonomy/microtransactions | None}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-Time}}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-Person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct Control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, Stealth}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized}}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      =
 
}}
 
}}
  
Line 20: Line 36:
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Disc |  |  | Windows }}
 
{{Availability/row| Retail | | Disc |  |  | Windows }}
 +
}}
 +
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Modify config file|ref=<ref name="Sui">{{refcheck|user=Suicide_machine|date=2017-08-04}}</ref>|fix=
 +
# Open {{file|{{p|game}}\data\config\backtogaya.ini}}.
 +
# Find a section <code>[gfx]</code>
 +
# Remove the lines starting with
 +
#* <code>movie_intro1</code>
 +
#* <code>movie_intro2</code>
 +
#* <code>movie_intro3</code>
 +
#* <code>movie_intro4</code>
 
}}
 
}}
  
Line 25: Line 53:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\data\config\backtogaya.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\data\savegames\}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Back to Gaya - configuration tool.png|Configuration tool.}}
 +
{{Image|Back to Gaya - video settings.png|Video settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 40: Line 70:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 48: Line 78:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 62: Line 92:
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Exceeding 120fps breaks racing car physics.<ref name="Sui" />
 +
|hdr                        = false
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Input settings
+
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
 +
# Open {{file|{{p|game}}\data\config\backtogaya.ini}}.
 +
# Find a section <code>[gfx]</code>
 +
# Find a line starting with <code>res_x =</code> and set its value to your desired screen width.
 +
# Find a line starting with <code>res_y =</code> and set its value to your desired screen height.
 +
# Save the changes and start the game using {{file|BackToGaya_Release.exe}} instead of {{file|GfxSetup.exe}}.
 +
 
 +
'''Notes'''
 +
{{ii}} The game uses vertical- FOV scaling, so it's recommended to increase the FOV - See [[#Field of view (FOV)|Field of view (FOV)]].
 +
{{--}} Starting the game with {{file|GfxSetup.exe}} will break the screen display.
 +
{{--}} Some GUI elements (like buttons in menu) may be partially off screen.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
 +
# Open {{file|{{p|game}}\data\config\backtogaya.ini}}.
 +
# Find a section <code>[gfx]</code>
 +
# Change the line <code>perspective_fov = 200.000</code>.
 +
# Use the following equation to increase FOV to widescreen aspect ratios:
 +
#* [[File:Back to Gaya - Horizontal Plus Perspective Equation.png]]
 +
# For a wider FOV, '''decrease''' perspective FOV even further.
 +
}}
 +
 
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
 +
# Open {{file|{{p|game}}\data\config\backtogaya.ini}}.
 +
# Find a section <code>[gfx]</code>
 +
# Change the line <code>fullscreen = true</code> to <code>fullscreen = false</code> to enable Windowed mode.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Back to Gaya - input settings.png|Input settings}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
Line 90: Line 156:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Back to Gaya - audio settings.png|Audio settings}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
|mute on focus lost notes =  
+
|mute on focus lost notes = No option to disable it.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
Line 121: Line 216:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles =  
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles =  
+
  |subtitles = true
 
  |notes    = Available only in local retail release.
 
  |notes    = Available only in local retail release.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = false
 +
|vorpx modes                =
 +
|vorpx notes                = Game crashing on newser systems.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
Line 156: Line 293:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  
Line 176: Line 321:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = XviD
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
Line 186: Line 331:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 98SE/ME/2000/XP
+
|minOS    = 98SE, ME, 2000, XP
 
|minCPU  = Intel Pentium III - 1200 MHz
 
|minCPU  = Intel Pentium III - 1200 MHz
|minRAM  = 256 MB RAM
+
|minRAM  = 256 MB
 
|minHD    = 800 MB
 
|minHD    = 800 MB
|minGPU  = Nvidia GeForce 4 MX 460
+
|minGPU  = Nvidia GeForce4 MX 460
 
|minDX    = 7
 
|minDX    = 7
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB
  
 
|recOS    = XP/2000
 
|recOS    = XP/2000
|recCPU  = Intel Pentium IV - 2.0 GHz
+
|recCPU  = Intel Pentium 4 - 2.0 GHz
|recCPU  = AMD Athlon - 2.0 GHz
+
|recCPU2  = AMD Athlon - 2.0 GHz
|recRAM  = 512 MB RAM
+
|recRAM  = 512 MB
 
|recGPU  = Nvidia GeForce FX 6600
 
|recGPU  = Nvidia GeForce FX 6600
 
|recDX    = 8.1
 
|recDX    = 8.1

Latest revision as of 18:12, 8 January 2024

Back to Gaya: The Adventures of Zino and Buu
Back to Gaya: The Adventures of Zino and Buu cover
Developers
4 Head Studios
Cutscenes Ambient Entertainment
Publishers
France Nobilis
Engines
Vision
Release dates
Windows February 23, 2005
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Stealth
Art styles Stylized

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Essential improvements

Skip intro videos

Modify config file[1]
  1. Open <path-to-game>\data\config\backtogaya.ini.
  2. Find a section [gfx]
  3. Remove the lines starting with
    • movie_intro1
    • movie_intro2
    • movie_intro3
    • movie_intro4

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\data\config\backtogaya.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\data\savegames\[Note 1]

Video

Configuration tool.
Configuration tool.
Video settings
Video settings

Widescreen resolution

Modify config file[1]
  1. Open <path-to-game>\data\config\backtogaya.ini.
  2. Find a section [gfx]
  3. Find a line starting with res_x = and set its value to your desired screen width.
  4. Find a line starting with res_y = and set its value to your desired screen height.
  5. Save the changes and start the game using BackToGaya_Release.exe instead of GfxSetup.exe.

Notes

The game uses vertical- FOV scaling, so it's recommended to increase the FOV - See Field of view (FOV).
Starting the game with GfxSetup.exe will break the screen display.
Some GUI elements (like buttons in menu) may be partially off screen.

Field of view (FOV)

Modify config file[1]
  1. Open <path-to-game>\data\config\backtogaya.ini.
  2. Find a section [gfx]
  3. Change the line perspective_fov = 200.000.
  4. Use the following equation to increase FOV to widescreen aspect ratios:
    • Back to Gaya - Horizontal Plus Perspective Equation.png
  5. For a wider FOV, decrease perspective FOV even further.

Windowed

Modify config file[1]
  1. Open <path-to-game>\data\config\backtogaya.ini.
  2. Find a section [gfx]
  3. Change the line fullscreen = true to fullscreen = false to enable Windowed mode.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to disable it.

Localizations

Language UI Audio Sub Notes
English
Polish
Available only in local retail release.

VR support

3D modes State Notes
vorpX
Game crashing on newser systems.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Open Dynamics Engine
Audio FMOD
Cutscenes XviD

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, ME, 2000, XP
Processor (CPU) Intel Pentium III - 1200 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce4 MX 460
32 MB of VRAM
DirectX 7 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 1.3 1.4 Verified by User:Suicide_machine on 2017-08-04