Difference between revisions of "Avatar: Frontiers of Pandora"
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{{Infobox game/row/engine|Snowdrop|ref=<ref>{{Refurl|url=https://www.massive.se/project/avatar-frontiers-of-pandora/|title=Avatar: Frontiers of Pandora - Massive|date=2021-10-20}}</ref>}} | {{Infobox game/row/engine|Snowdrop|ref=<ref>{{Refurl|url=https://www.massive.se/project/avatar-frontiers-of-pandora/|title=Avatar: Frontiers of Pandora - Massive|date=2021-10-20}}</ref>}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|2023}} |
|reception = | |reception = | ||
|taxonomy = | |taxonomy = | ||
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{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | }} | {{Infobox game/row/taxonomy/modes | }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | RPG }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-Fi }} |
{{Infobox game/row/taxonomy/series | James Cameron's Avatar }} | {{Infobox game/row/taxonomy/series | James Cameron's Avatar }} | ||
|steam appid = | |steam appid = | ||
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|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
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|hdr notes = | |hdr notes = | ||
|ray tracing = always on | |ray tracing = always on | ||
− | |ray tracing notes = The game will only be playable with ray tracing.<ref>{{Refurl|url=https://segmentnext.com/2021/06/25/avatar-frontiers-of-pandora-ray-tracing/|title=Avatar: Frontiers Of Pandora Will Only Be Playable With Ray Tracing|date=2021-08-09}}</ref> | + | |ray tracing notes = Ray-traced Global Illumination and Reflection.<ref>{{Refurl|url=https://wccftech.com/avatar-frontiers-of-pandora-tech-ray-tracing-next-gen-npc-enemy-ai/|title=Avatar: Frontiers of Pandora Offers Ray-Traced GI and Reflections, Next-Gen NPC/Enemy AI - WCCFTech|date=2023-03-27}}</ref> The game will only be playable with ray tracing.<ref>{{Refurl|url=https://segmentnext.com/2021/06/25/avatar-frontiers-of-pandora-ray-tracing/|title=Avatar: Frontiers Of Pandora Will Only Be Playable With Ray Tracing|date=2021-08-09}}</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown |
Revision as of 14:25, 27 March 2023
Developers | |
---|---|
Massive Entertainment | |
Publishers | |
Ubisoft | |
Engines | |
Snowdrop[1] | |
Release dates | |
Windows | 2023 |
Taxonomy | |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | RPG |
Themes | Sci-fi |
Series | James Cameron's Avatar |
James Cameron's Avatar | |
---|---|
James Cameron's Avatar: The Game | 2009 |
Avatar: Frontiers of Pandora | 2023 |
Avatar: Frontiers of Pandora is a first-person RPG game in the James Cameron's Avatar series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Ubisoft Store | Included with Ubisoft+. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Ubisoft Connect |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | Ray-traced Global Illumination and Reflection.[2] The game will only be playable with ray tracing.[3] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
- ↑ Avatar: Frontiers of Pandora - Massive - last accessed on 2021-10-20
- ↑ Avatar: Frontiers of Pandora Offers Ray-Traced GI and Reflections, Next-Gen NPC/Enemy AI - WCCFTech - last accessed on 2023-03-27
- ↑ Avatar: Frontiers Of Pandora Will Only Be Playable With Ray Tracing - last accessed on 2021-08-09