Difference between revisions of "All Zombies Must Die!: Scorepocalypse"
From PCGamingWiki, the wiki about fixing PC games
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# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
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Revision as of 12:32, 29 May 2020
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Developers | |
---|---|
Doublesix Games | |
Release dates | |
Windows | April 19, 2012 |
All Zombies Must Die! | |
---|---|
Burn Zombie Burn! | 2010 |
All Zombies Must Die! | 2011 |
All Zombies Must Die!: Scorepocalypse | 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\UnrealEngine3\Bzb2Game\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209360/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Field of view (FOV)
Set FOV in ConfigBzb2Game.ini[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 7 |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 256 MB | 1 GB |
Video card (GPU) | DirectX 9.0 compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/209360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (209360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.