A Golden Wake
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Developers | |
---|---|
Grundislav Games | |
Publishers | |
Wadjet Eye Games | |
Engines | |
Adventure Game Studio[Note 1] | |
Release dates | |
Windows | October 9, 2014 |
macOS (OS X) | October 9, 2014 |
Linux | October 9, 2014 |
Reception | |
Metacritic | 68 |
OpenCritic | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Pixel art |
Themes | Interwar, North America, Historical |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
A Golden Wake is a singleplayer flip screen and side view adventure game.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Via Humble Widget. | |||
GOG.com | ||||
Steam |
Demo
- A demo is available from the publisher website.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\A Golden Wake\acsetup.cfg |
macOS (OS X) | |
Linux | <path-to-game>/acsetup.cfg |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\A Golden Wake\ |
macOS (OS X) | $HOME/Library Application Support/A Golden Wake |
Linux | $HOME/.local/share/A Golden Wake/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Launcher settings, accessed through
<path-to-game>\winsetup.exe
.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pixel-perfect 320x200 (16:10). Scaling algorithm is either nearest-neighbor or bilinear. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Set with winsetup.exe or toggle in-game with Alt+↵ Enter. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is locked to 40 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «Prometheus Project» | |||
Spanish | Fan translation, download. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
DirectDraw | 5 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [2] | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Me | |
Processor (CPU) | Intel Pentium 700 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | DirectX 5.2 compatible | |
Sound (audio device) | DirectX compatible | |
Other | 640x400 resolution, 32-bit color |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04 | |
Processor (CPU) | Intel Pentium 1.2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB | |
Other | 320x200 resolution, 32-bit color |
Notes
- ↑ Adventure Game Studio engine build: 3.5.1.14[1]
References
- ↑ Verified by User:Baronsmoki on 2022-08-06
- ↑ GOG.com - A Golden Wake - last accessed on 2022-08-06
- "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."