9th Dawn III
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Developers | |
---|---|
Valorware | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | October 5, 2020 |
Linux | July 19, 2021[2] |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Scrolling, Isometric, Bird's-eye view |
Controls | Direct control |
Genres | ARPG, Roguelike |
Art styles | Pixel art |
Themes | Fantasy |
Series | 9th Dawn |
9th Dawn | |
---|---|
9th Dawn Classic - Clunky controls edition | 2012 |
9th Dawn II | 2016 |
9th Dawn III | 2020 |
9th Dawn III is a singleplayer and multiplayer scrolling, isometric and bird's-eye view ARPG and roguelike game in the 9th Dawn series.
General information
- Official forums
- Official controller setup guide for singleplayer and local co-op
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\GameBin\launcherSettings.txt[Note 2][Note 3] %USERPROFILE%\AppData\LocalLow\Valorware\9th Dawn III\configB.txt |
Linux | <path-to-game>/game/launcherSettings.txt[Note 2] $XDG_CONFIG_HOME/unity3d/Valorware/9th Dawn III/configB.txt |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1154850/pfx/[Note 4] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
GOG.com | %USERPROFILE%\AppData\LocalLow\Valorware\9th Dawn III\SaveData\gogsave\*.txt |
Steam | %USERPROFILE%\AppData\LocalLow\Valorware\9th Dawn III\SaveData\SteamID_<user-id>\*.txt |
Linux | $XDG_CONFIG_HOME/unity3d/Valorware/9th Dawn III/SaveData/gogsave/*.txt |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1154850/pfx/[Note 4] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+[3] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is always borderless. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Game always uses desktop's refresh rate regardless of the selected framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Invert Aim option inverts fighting direction - away from monster instead of towards. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Invert Aim option inverts fighting direction - away from monster instead of towards. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Local co-op requires two controllers to start, but main player can seamlessly switch to keyboard/mouse and continue playing using them and even unplug the first controller. Simultaneous input does not work in singleplayer.[4] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | Game does not pause on focus lost. All sounds stop but music continues playing. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Requires two controllers. |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [5] | ||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Pentium 4 | Intel Core i5 |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 750 MB | |
Video card (GPU) | Integrated | Nvidia GeForce GTX 680 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 18.04 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.0f1[1]
- ↑ 2.0 2.1 Launcher settings - resolution, framerate, fullscreen mode in a text form.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 4.0 4.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1154850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1154850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2024-01-29
- ↑ GOG.com - Release: 9th Dawn III - last accessed on 2021-07-19
- ↑ Verified by User:Mastan on 2024-01-30
- Tested at 3440x1440 and 3840x1080 custom resolutions.
- ↑ Verified by User:Mastan on 2024-01-30
- ↑ Verified by User:Macgovern on 2023-12-28
- Tested both main game and launcher using Detect-It-Easy v3.07.