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Difference between revisions of "688 Attack Sub"

From PCGamingWiki, the wiki about fixing PC games
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{{Image|688 Attach Sub - auto-answer.png|Select Auto-Answer}}
 
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{{Image|688 Attach Sub - auto-answer.png|Waiting for client to connect}}
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{{Image|688 Attach Sub - wait for client.png|Waiting for client to connect}}
  
 
'''Client Setup'''
 
'''Client Setup'''

Revision as of 16:29, 19 December 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
688 Attack Sub
688 Attack Sub cover
Developers
Electronic Arts
Publishers
Electronic Arts
Release dates
DOS 1989
Taxonomy
Modes Multiplayer
688 Attack Sub on MobyGames

688 Attack Sub is a multiplayer game.

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
DOS

Essential improvements

This game is best experience with ScummVM.

Multiplayer

The game has options for two-player gaming using either a serial null-modem, or a regular serial modem.

To use the null-modem option a non-standard null-modem cable is required, that is documented in the games manual.

Use DOSBox-X[citation needed]

When run in DOSBox-X, it is possible to use the serial modem emulation to setup a two-player game.

While DOSBox-X also supports null-modem emulation, it is incompatible with the cable type required by the game.

It is necessary to setup and start one game in "server" mode and the other in "client" mode.

Server Setup

The person that will run in server mode needs to configure his DOSBox-X with the following settings:

[dosbox]
title=688 Attack Sub - Server

[cpu]
core=normal

[serial]
serial1 = modem listenport:12345 rxdelay:50

[autoexec]
mount c .
c:
loadfix /a
688.bat

Now select a game to play. Only games with a thunder-bolt are supported for multi-player. Both players need to select the same game to play, and one player needs to select blue and the other red.

Select game to play
Select game to play
Select Auto-Answer
Select Auto-Answer
Waiting for client to connect
Waiting for client to connect

Client Setup The person that will run in client mode needs to configure his DOSBox-X with the following settings:

[dosbox]
title=688 Attack Sub - Client

[cpu]
core=normal

[serial]
serial1 = modem rxdelay:50
phonebookfile = ./local.txt

[autoexec]
mount c .
c:
loadfix /a
688.bat

Game data

Configuration file(s) location

The game does not provide a means to save its config. Instead the video and audio options need to be selected each time the game is started.

Save game data location

System Location
DOS

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
1
LAN play
Online play

Other information

API

Technical specs Supported Notes
DOS video modes Hercules, CGA, Tandy, EGA, MCGA, VGA

Middleware

No middleware information; you can edit this page to add it.

System requirements

DOS
Minimum Recommended
Operating system (OS) 2.0
Processor (CPU) 8086/8088
System memory (RAM) 384
Hard disk drive (HDD)
Video card (GPU) CGA / Hercules
Needs DOS 5.0 for CD-ROM release


References