System Shock: Enhanced Edition
Developers | |
---|---|
Original game | Looking Glass Studios |
Enhanced Edition | Night Dive Studios |
Publishers | |
Night Dive Studios | |
Engines | |
Current | Kex Engine |
Original | Underworld engine |
Release dates | |
Windows | September 22, 2015[1] |
System Shock | |
---|---|
System Shock | 1994 |
System Shock 2 | 1999 |
System Shock: Enhanced Edition | 2015 |
System Shock (2023) | 2023 |
System Shock 2 Enhanced Edition | TBA |
System Shock 3 | TBA |
Key points
- Modern source port of System Shock offering features such as hardware acceleration, improved widescreen, in-game control rebinding, and more.
- On 6 September 2018, a major update of the Enhanced Edition ported it to the Kex Engine, offering additional features such as higher resolutions, mouselook, rebindable keys and use of the high resolution assets from the Mac version [2]
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- System Shock, the biggest forum about the game.
- SHODANPEDIA - A wiki for the System Shock series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Includes System Shock as Classic Edition.[3] | |||
Humble Store | ||||
Steam | Includes System Shock as Classic.[4] Can be played without Steam by using the command-line argument -no-social .[5] |
|||
Twitch | Listed as "System Shock". |
Essential improvements
Gigaquad's Enhanced log texts mod
- Matches the text to match with the spoken audio.
- Updated to work with the Sept 2018 source port.
VirtualMIDIsynth
- Improves music playback. Windows 10 users may want to see MIDI mapper workarounds First.
High-res objects
- Note that this mod is currently incompatible with the Sept 2018 source port release.[6]
- Improves texture quality whilst not suffering from the slow downs the DOS version had.
- Download only "hi-res3DSS.rar", ignoring "v2" - version 2 only adds adding parameters, useless if you don't want to mod the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\kexengine.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410710/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\res\missions\archive\savgam**.dat[Note 1] <path-to-game>\res\missions\archive\currsave.dat[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410710/pfx/[Note 2] |
- Saves made before the Source Port Update are stored in
<path-to-game>\res\data\
.[7]
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Enable reloading and switching ammo with a single keyboard key
Few people know that System Shock has (and always had) a shortcut for both reloading and switching alternate ammo types (Alt+← Backspace and Ctrl+← Backspace). Unfortunately these keyboard shortcuts are less than convenient for modern standards. Luckily they can be changed in Enhanced Edition.
Edit controls.cfg[citation needed] |
---|
Add the following lines, preferably under the "custom profile" section: bind r cmd.ammotype default 0 bind shift+r cmd.ammotype default 0 bind tab cmd.ammotype default 1 bind shift+tab cmd.ammotype default 1
|
Adding mouse-wheel support
- The following section is redundant since the 6 September 2018 Source port update; the game now natively supports binding actions to mousewheel up and down
Use AutoHotkey[citation needed] |
---|
Copy the following into a text editor and name it MOUSEWHEEL.AHK: #ifWinActive, ahk_class SDL_app #SingleInstance Ignore *WheelUp:: SendEvent +{q Down} Sleep 200 SendEvent +{q Up} Return *WheelDown:: SendEvent {q Down} Sleep 200 SendEvent {q Up} Return ; Middle mouse button: Grenade, the "e" key below counters ModePicking allowing you to retain aim after prepping the grenade *mbutton:: SendEvent, !{'} SendEvent, !{'} SendEvent, {e} Return ; 4th mouse button = Inventory left XButton1::Send, !{[} ; 5th mouse button = Inventory right XButton2::Send, !{]} WheelLeft::Send, !{[} WheelRight::Send, !{]} Assuming you already have the AutoHotkey suite installed, compile the script into an application. Now open a text editor again and copy the following into it, save it as a .bat file: @ECHO OFF TITLE System Shock: Enhanced Edition IF EXIST MOUSEWHEEL.exe START MOUSEWHEEL.exe sshock.exe IF EXIST MOUSEWHEEL.exe TASKKILL /IM MOUSEWHEEL.exe EXIT Place both the batch file and the compiled app into your System Shock: Enhanced Edition installation folder and use the batch script to launch the game.
|
Audio settings
- This game supports General MIDI for music.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | Fan translation, download | |||
Russian | Fan translation, download |
Select MIDI Device
- System Shock: Enhanced Edition has MIDI playback hard-coded to Device 0.
Hex edit executable to change MIDI device[citation needed] |
---|
|
Issues fixed
System Shock won't launch
Turn off MSI afterburner[8] |
---|
Game crashes with "ERROR!" after intro
Move the game installation path to somewhere that is shorter than 64 characters.[9] |
---|
Final boss fills the screen too fast
Enable V-sync[10] |
---|
Reactor code is no longer randomized
Replace archive.dat[11] |
---|
Download the archive.dat
file and replace the one found in
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | Added in source port update. | |
OpenGL | Utilizes SDL 2.0 for output. | |
Software renderer | Edit shock.ini and set SoftRenderer to on. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- The 6 September 2018 source port introduced official mod support.
SYSTEM SHOCK: ReWired
- The very first full fan made singleplayer campaign for the original System Shock in over 24 years!
Cortex Reaver Challenge
- A challenge room that pit the player up against Cortex Reavers using a Laser Rapier; kill as many as you can before you die, there is no restoration chamber.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1 GHz | 1.5 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | OpenGL-Compatible Card |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (410710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Release: System Shock - GOG.com
- ↑ "The Source Port Update" is available now!
- ↑ SystemShock Enhanced DOS?, GOG Community Discussions for the System Shock series
- ↑ System Shock: Enhanced Edition on Steam
- ↑ System Shock: Enhanced Edition :: Source Port Update #1 is available now! - last accessed on November 2018
- ↑ SS1 hires objects mod needs a fix
- ↑ System shock enhanced edition, can't load saves, page 1 - Forum - GOG.com
- ↑ https://steamcommunity.com/app/410710/discussions/0/2595630410184390678
- ↑ https://www.gog.com/forum/system_shock_series/system_shock_enhanced_edition_mini_faq/page1
- ↑ [1] GOG Community Discussion
- ↑ https://www.systemshock.org/index.php?topic=9890
- ↑ [2], System Shock.org Community Discussions
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