Dead to Rights II
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Widescreen Games | |
Windows | Namco |
Publishers | |
Namco | |
Russia | Akella |
Engines | |
RenderWare | |
Release dates | |
Windows | August 15, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash, Shooter, TPS |
Art styles | Realistic |
Themes | Contemporary, Detective/mystery |
Series | Dead to Rights |
Dead to Rights | |
---|---|
Dead to Rights | 2003 |
Dead to Rights II | 2005 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Dead to Rights II is a singleplayer third-person action, hack and slash, shooter and TPS game in the Dead to Rights series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | English version. Uses ActiveMark DRM.[1] | |||
Retail | Russian version. Uses StarForce 3 DRM[Note 1]. |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
- Activation servers for the English version were shut down at an unknown date.[6]
- Not available digitally.
Essential improvements
Skip intro videos
Skip intro movies[7] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\pc.cfg[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | The controls become unresponsive at framerates above 60 FPS.[7] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Set widescreen resolution[8] |
---|
SetBkInt32 ASPECT_WIDTH 4 SetBkInt32 ASPECT_HEIGHT 3 SetBkInt32 MODE_WIDTH 1024 SetBkInt32 MODE_HEIGHT 768 SetBkInt32 ASPECT_WIDTH 16 SetBkInt32 ASPECT_HEIGHT 9 SetBkInt32 MODE_WIDTH 1920 SetBkInt32 MODE_HEIGHT 1080 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Possible in the launcher. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput. | |
Full controller support | ||
Controller remapping | Possible in the launcher. | |
Controller sensitivity | ||
Controller Y-axis inversion | ingame |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
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PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects and Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only. | |||
Polish | Details. | |||
Russian | Local retail only. |
Issues fixed
The launcher fails to start
- The root installation folder can get flagged as read-only and prevent the launcher from working.
Flag the game folder as not read-only[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows XP | |
Processor (CPU) | Pentium III 1 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1,5 GB | |
Video card (GPU) | 32 MB DirectX9-compatible graphics card |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[2][3][4][5] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Ptolemy on 2020-08-07
- Verified using Protection ID.
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ Verified by User:Ptolemy on 2020-08-07
- Tried activating the game on August 7th, 2020. Could not do so.
- ↑ 7.0 7.1 Verified by User:AlphaYellow on 2023-07-03
- ↑ Dead to Rights II | WSGF - last accessed on 2017-04-13