Time Break 2121
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Revision as of 20:24, 9 September 2023 by SargeCassidy (talk | contribs) (Updated engine version. Filled taxonomy.)
Developers | |
---|---|
Acram Studios | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | August 21, 2019 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Art styles | Stylized |
Themes | Sci-fi |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TimeBreak2121\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1121490/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TimeBreak2121\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1121490/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 and 5:4 resoultions are pillarboxed to 16:9. | ||
Multi-monitor | |||
Ultra-widescreen | Vert- gameplay. Main menu is bugged, but usable. FMVs are pillarboxed.[2] | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | Use Alt+Tab ↹. | ||
Borderless fullscreen windowed | An option is in-game, but it is not implemented correctly. | ||
Anisotropic filtering (AF) | 8x. | ||
Anti-aliasing (AA) | TAA. Listed in-game as 'Low/Medium/High'. | ||
Vertical sync (Vsync) | No option in-game. See Vertical sync (Vsync). | ||
60 FPS | Locked to 60 FPS. | ||
120+ FPS | No option in-game. See High frame rate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
High frame rate
Change frame rate limit[4] |
---|
|
Vertical sync (Vsync)
Enable Vsync[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Main menu music uses 4.0 speaker setup.[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | OGG Vorbis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | 10 |
Processor (CPU) | Intel Core i7-2820QM | Intel Core i7-7700HQ |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 11 GB | 12 GB |
Video card (GPU) | Nvidia GeForce GT 555M | Nvidia GeForce GTX 1050 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.20.3[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1121490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:SargeCassidy on 2023-09-09
- ↑ Verified by User:SargeCassidy on 2022-02-05
- Tested using a custom resolution of 2560x1080.
- ↑ Z9ZGAMES' gameplay video - last accessed on 2019-08-25
- ↑ Verified by User:SargeCassidy on 2022-12-29
- Tested with a GTX 760 and a 144hz display. The game does achieve 144FPS.
- ↑ Verified by User:SargeCassidy on 2022-12-29
- Tested with a GTX 1060 and a 144hz display set to 60hz. After enabling Vsync, the game limits the framerate to 60FPS.
- ↑ Verified by User:SargeCassidy on 2022-07-30
- Tested using Razer Surround 7.1 virtualisation and confirmed using Special K.