Jets'n'Guns
Developers | |
---|---|
Rake in Grass | |
Linux | Linux Game Publishing |
Publishers | |
Rake in Grass | |
Linux | Linux Game Publishing |
Release dates | |
Windows | November 17, 2004 |
macOS (OS X) | April 19, 2006 |
Linux | January 30, 2009 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Jets'n'Guns |
Jets'n'Guns | |
---|---|
Jets'n'Guns | 2004 |
Jets'n'Guns 2 | 2020 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Jets'n'Guns is an indie side view shoot'em up, featuring huge level of environment destruction and original soundtrack composed by Machinae Supremacy.
The game was originally released on November 17, 2004. On April 19, 2006 OS X version was released. In December of 2006 an upgraded version of the game called Jets'n'Guns Gold was released, featuring upgraded resolution of 800x600. Finally on Janury 30, 2009 a Linux version developed by Linux Game Publishing was also released.
The game successfully passed through Steam Greenlight submission and was re-released in digital form on Steam on February 5, 2014. Unfortunately, many of the original game's limitations, like fixed 4:3 aspect ratio remain present.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Jets'n'Guns Gold | |||
Humble Store | Jets'n'Guns Gold | |||
Steam | Jets'n'Guns Gold | |||
Mac App Store (unavailable) | Jets'n'Guns Gold |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\JnGGold\Game.ini |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\JnGGold\saves\ |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 in original game, 800x600 in Gold version | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | The game will nominally render at 4K and while internally it still works at 800x600 (Gold) resolution, shadered effects will render at a native resolution.[1] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See glossary for potential workarounds.[2] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | [3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Vertical sync (Vsync)
Edit ini[4] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Mouse in menu emulated by left joystick | |
Full controller support | Mouse in menu emulated by left joystick | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
No audio in Linux
- Likely appears in Linux distributions using PipeWire.
Update the built-in BASS library.[5] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | [6] | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS |
Miscellaneous
- Multiple equipped Sunrays and CHAOS Particles can lag the game on Windows.[7]
- The game doesn't support HiDPI displays, force the Application scaling mode in the binary's DPI settings.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7, 8 |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 110 MB | |
Video card (GPU) | OpenGL compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.6 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 110 MB | |
Video card (GPU) | OpenGL compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 110 MB | |
Video card (GPU) | OpenGL compatible |
References
- ↑ Verified by User:Skalt711 on 2023-05-06
- Maybe scaling effects work at a native resolution too?
- ↑ Verified by User:Skalt711 on 2023-04-11
- Magpie limits FPS on my laptop, I recommend using Borderless Gaming
- ↑ Verified by User:Skalt711 on 2023-05-06
- ↑ Verified by User:Blackbird on 2017-02-13
- ↑ Jets'n'Guns Gold - last accessed on 2022-04-24
- ↑ Jets'n'Guns Gold - last accessed on 2021-01-29
- ↑ Verified by User:Skalt711 on 2023-04-24
- Independent from CPU and GPU. Last time I tried multiple Sunrays on Linux port, they didn't seem to lag? Needs further investigation. Afterburner says the CPU chills down during the lag, so it seems to be an OS issue