The House of the Dead 2
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Revision as of 18:41, 29 October 2022 by imported>AemonyBot (updated template usage)
Developers | |
---|---|
Wow Entertainment | |
Publishers | |
Sega | |
Release dates | |
Windows | January 25, 2001 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Point and select |
Genres | Arcade, Rail shooter |
Themes | Zombies |
Series | The House of the Dead |
The House of the Dead | |
---|---|
The House of the Dead | 1998 |
The House of the Dead 2 | 2001 |
The House of the Dead III | 2005 |
The House of the Dead: Overkill | 2013 |
The House of the Dead: Remake | 2022 |
Key points
- There are no graphical options to change.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- The game is not sold digitally.
Essential improvements
Change blood color
- The option to change blood color is absent from the in-game settings of the PC version, but the data files for red blood are still included in the game.
Swap the file names of blood graphics |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | "Sight Speed" option is greyed out for mouse. | |
Mouse input in menus | Only the mouse buttons work. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Options -> Sight Speed: increase/decrease with X/A and confirm with Y on controller | |
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Some text is in Japanese. |
Issues fixed
Mouse cursor not captured
See Mouse locking[citation needed] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Issues unresolved
Japanese text
- Some parts of the game are in Japanese; for example, the Sight Speed screen, Original Mode text, and mission descriptions in Boss/Training mode.
Texts in the Empire Interactive release are all in English.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95/98/ME | |
Processor (CPU) | Intel Pentium II 450 MHz (EU) / 233 MHz (US) | Intel Pentium II 450 MHz (US) |
System memory (RAM) | 128 MB (EU) / 32 MB (US) | 64 MB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 16 MB (EU) / 8 MB (US) of VRAM DirectX 7.0 (EU) / 8.0 (US) compatible | |
Sound (audio device) | DirectX compatible sound card |