Zwei: The Ilvard Insurrection
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Developers | |
---|---|
Nihon Falcom | |
Publishers | |
XSEED | |
Marvelous | |
Release dates | |
Windows | October 31, 2017 |
Reception | |
Metacritic | 79 |
OpenCritic | 76 |
IGDB | 81 |
Taxonomy | |
Series | Zwei |
Zwei | |
---|---|
Zwei!! | 2002 |
Zwei II | 2008 |
Zwei II Plus | 2009 |
Zwei: The Ilvard Insurrection | 2017 |
Zwei: The Arges Adventure | 2018 |
Key points Template:I This game is an optimized republished version of Zwei II Plus
- The game was hard coded to run at 30 FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GOG.com | ||||
Humble Store | Choice of DRM-free or Steam version. | |||
Steam | [1] Steam release contains both Steam and Galaxy DLLs and shares the same executable as the GOG release.[2] Language can be changed without using the Steam client when launched on a computer without Steam.[3] |
- Japanese digital release available DRM-free on DLSite. Unlike the western release, the DLSite build contains Japanese voice files alongside Japanese text.[4]
- Simplified Chinese digital release available on CubeJoy. CubeJoy client requires internet access upon game boot.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\FALCOM\ZWEI2P\config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/427700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\FALCOM\ZWEI2P |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/427700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Use Special K to add G-Sync support. | ||
60 FPS and 120+ FPS | The game runs at "60 FPS" through frame doubling. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English version lacks dual-audio support. Japanese audio mod for the English version is available here. |
|||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows 2000/XP/Vista/7/8/10 | |
Processor (CPU) | Intel Pentium III 866 Mhz (Pentium 4 1.6 GHz recommended) | |
System memory (RAM) | 512 MB (Windows 2000/XP), 1 GB (Windows Vista/7/8/10) | |
Hard disk drive (HDD) | 2.96 GB | |
Video card (GPU) | VRAM 128 MB, GeForce FX or Radeon 9500 series DirectX 8.0 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/427700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (427700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ {https://www.gog.com/forum/general/steam_games_you_can_play_without_the_steam_client/post1540}
- ↑ Verified by User:Itsumi1117 on 2021-01-22
- ↑ Verified by User:Itsumi1117 on 2021-01-04
- ↑ Verified by User:Itsumi1117 on 2021-01-17
- After purchase from DLSite, only the installer files are given, and no serial number is required.