D: The Game
From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:20, 23 November 2021 by Somewhatviable (talk | contribs) (Added 'key points' section, mentioning the scanlines)
Developers | |
---|---|
WARP | |
Publishers | |
Acclaim Entertainment | |
Night Dive Studios | |
Release dates | |
DOS | March 31, 1996 |
Windows | March 31, 1996 |
Windows (DOSBox) | June 3, 2016[1] |
macOS (OS X) (DOSBox) | June 3, 2016[1] |
Linux (DOSBox) | June 3, 2016[1] |
Taxonomy | |
Series | D |
D | |
---|---|
D: The Game | 1996 |
Enemy Zero | 1998 |
Key points
- The game has an interlaced presentation, likely to save on memory. While it is virtually unnoticeable on CRT monitors, it looks quite poor on modern displays.
- This can be easily fixed, as seen below.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | MS-DOS release. | |||
GOG.com | Pre-packaged with DOSBox.[2] | |||
Steam | Pre-packaged with DOSBox.[3] | |||
ZOOM Platform | Pre-packaged with DOSBox. |
Essential improvements
Remove black scanlines
Removing black scanlines by using DOSBox SVN Daum |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 ratio only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | Game plays through FMVs which run at 15 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 64 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | OpenGL compatible 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.