Dragon Throne: Battle of Red Cliffs
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Developers | |
---|---|
Object Software | |
Publishers | |
Strategy First | |
Release dates | |
Windows | March 26, 2002 |
Key Points
- The sequel to Fate of the Dragon.
- No tweaks required to install or play on modern Windows.
- Very limited options, with no input customization at all.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
- This game is not available digitally yet.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1733020/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1733020/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Essential Improvements
Skip intro videos
Instructions |
---|
|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only supports 800x600 or 1024x768 natively. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | All voices are in Chinese. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95/98/ME/2000 | |
Processor (CPU) | Pentium II 266 MHz | Pentium III 800 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 240 MB | 300 MB |
Video card (GPU) | 8 MB DirectX 8.0 compatible | 32 MB DirectX 8.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1733020/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1733020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.