Going Medieval
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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Foxy Voxel | |
Publishers | |
The Irregular Corporation | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | Early access |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Free-roaming camera |
Controls | Menu-based, Point and select |
Genres | Building, Simulation |
Art styles | Stylized |
Themes | Europe, Medieval |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | The game can be launched without Steam running. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Foxy Voxel\Going Medieval\global.config |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1029780/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Foxy Voxel\Going Medieval\VillageSaves |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1029780/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Called Fullscreen | ||
Anisotropic filtering (AF) | Toggleable on/off | ||
Anti-aliasing (AA) | FXAA, SMAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Option for 30 or 60 FPS cap as well as uncapped framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Game allows for camera control but not a specific mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | [citation needed] | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effect, Ambient | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Toggleable via Run in background option in game's video settings. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5 (3rd generation) 3.3 GHz AMD FX-8300 3.3 GHz |
|
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 560 2 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.2.1f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1029780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1029780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2021-06-11