Super Mario 64
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Nintendo | |
Release dates | |
Windows | May 2, 2020 |
Linux | May 5, 2020 |
macOS (OS X) | June 1, 2020 |
Reception | |
IGDB | 90 |
Taxonomy | |
Series | Mario |
⤏ Go to series page | |
Donkey Kong (series) | |
Super Mario Bros. & Friends: When I Grow Up | 1992 |
Mario Is Missing! | 1992 |
Mario Teaches Typing | 1992 |
Mario's Time Machine | 1993 |
Mario's Early Years! Fun with Letters | 1993 |
Mario's Early Years! Fun with Numbers | 1994 |
Mario's Early Years! Preschool Fun | 1994 |
Mario's Game Gallery | 1995 |
Mario Teaches Typing 2 | 1996 |
Super Mario 64 (unofficial port) | 2020 |
Super Mario World (unofficial port) | 2023 |
Super Mario 64 (Coop Deluxe) (unofficial port) | 2023 |
Key points
- Unofficial port of the Nintendo 64 game with native support for widescreen & 4K.
Availability
- Precompiled versions are not available due to DMCA takedowns by Nintendo. The game must be compiled using a legitimate ROM and the source code; see this page or this page for instructions. If you are on Linux, see this page. Or if you are on MacOS, see this page.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\sm64config.txt[Note 1] |
macOS (OS X) | |
Linux |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\sm64_save_file.bin[Note 1] |
macOS (OS X) | |
Linux |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | By default. Freely resizeable. Toggle to fullscreen with Alt+↵ Enter or by editing configuration file. |
||
Borderless fullscreen windowed | Use Borderless Gaming. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | See High frame rate. | ||
120+ FPS | Over 60Hz monitors, game might run slightly above 30 FPS; If having issues like visual stutter or audio crackling, cap the frame rate to 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
- Open sm64pcbuilder2
- Go to the patches section and install "60FPS WIP by Emil"
Notes
- The 60FPS patch is automatically applied when built with sm64nxBuilder.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys cannot be mapped to, such as Ctrl, Alt, or ⇧ Shift. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Cursor stays in the middle of the screen. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Huge majority of dialogues are text based. Cannot be turned off for voice acting. |
|
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Can be selected when compiling the game. |
OpenGL | 1.3, 2.1 | Can be selected when compiling the game. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Depends on the user's choice when installing the compiler. | ||
macOS (OS X) | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- Total size of portable executable (CRC: 7480656A) is 24 MB.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).