Tom Clancy's Splinter Cell: Conviction
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Template:Infobox game/row/osxporter
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | March 27, 2010 |
macOS (OS X) | February 17, 2011 |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- No longer requires a constant internet connection (the game still needs internet access to launch every time but can be disconnected afterwards).[1]
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
- All versions require Uplay and an active internet connection in order to launch the game.
Improvements
Patches
Game updates by itself. If you have any problem latest patch can be found here
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon X1800 or Nvidia GeForce 7800 or higher 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Leopard 10.5 (Leopard), 10.6 (Snow Leopard) | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | NVIDIA GeForce GT 8800 series or higher ATI Radeon HD 2600 series or higher |
- Notebook graphics cards may work but are not officially supported.