Redout
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Developers | |
---|---|
34BigThings | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 2, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/517710/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/517710/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Windowed
- No in-game option to enable Exclusive Fullscreen.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish | ||||
French | ||||
German | ||||
Russian | ||||
Brazilian Portuguese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Split-screen. |
||
LAN play | ||||
Online play | 12 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | you have to force true fullscreen on the .ini (FullscreenMode=0) to begin with and then some objects have strange layers that show up on different depths, most notably trees and some buildings. These objects show up differently in each eye and make the game unplayable in 3d vision. This is still a problem even if you turn all graphical options all the way down. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3 2.6 GHz | Intel Core i5 2.6G GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 DirectX 11 compatible | Nvidia GeForce GTX 960 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/517710/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (517710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.