Dark Horizons: Mechanized Corps
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Max Gaming Technologies | |
Engines | |
Torque | |
Release dates | |
Windows | Early access |
Taxonomy | |
Series | Dark Horizons |
Dark Horizons | |
---|---|
Dark Horizons: Lore Invasion | 2005 |
Dark Horizons: Mechanized Corps | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\art[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/266470/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/266470/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See Issues unresolved. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 2x-16x | ||
Anti-aliasing (AA) | Only usable when Shader Quality set to Lowest |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Master | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 | Support for 32 players is planned.[citation needed] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Dedicated server software under Tools in the Steam client.[1] | |
Self-hosting | ||
Direct IP |
Issues unresolved
Multi-player matches ignore volume settings
- When playing on a multi-player server, the in-game volume settings will be ignored; however, if you play an Instant Action game, the in-game settings will be respected.[2]
- Will be fixed in future update.[3]
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8.1, 10 |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Dual Core |
System memory (RAM) | 3 GB | 6 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | 512 MB of VRAM |
Sound (audio device) | DirectX 9 compatible | |
Other | Broadband Internet connection |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/266470/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (266470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.