Star Control II
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Developers | |
---|---|
Toys for Bob | |
Publishers | |
Accolade | |
Release dates | |
DOS | November 30, 1992 |
Windows (DOSBox) | April 19, 2011[1] |
macOS (OS X) (DOSBox) | November 29, 2012[2] |
Star Control | |
---|---|
Star Control | 1990 |
Star Control II | 1992 |
Star Control 3 | 1996 |
The Ur-Quan Masters | 2002 |
Star Control: Origins | 2018 |
Key points
- Available for free as The Ur-Quan Masters, which includes various enhancements and runs natively on multiple platforms.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Also includes Star Control. Pre-packaged with DOSBox.[3] | |||
Steam | Also includes Star Control. |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/358920/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/358920/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter (when using DOSBox). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation, download |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
Command line arguments
- Several commands are available. Use only one of each type.[4]
Command | Description |
---|---|
/S:adlib | Adlib sound and music |
/S:internal | Internal speaker sound and music |
/S:silent | No sound and music |
/S:disney1 | Disney Sound Source on Parallel Port #1 |
/S:disney2 | Disney Sound Source on Parallel Port #2 |
/S:lpt1 | Covox Speech Thing or other sound peripheral on parallel port #1 |
/S:lpt2 | Covox Speech Thing or other sound peripheral on parallel port #2 |
/S:sblaster | A Soundblaster |
/S:pas | A Pro Audio Spectrum |
/S:sm2 | A Sound Master II |
/S:asc | An ASC Media Master |
/S:micro | Microsoft Windows |
/S:gravis | Gravis Ultrasound |
/G:bios | Loads default color palette from BIOS |
/spartan | A "no frills" mode to allow faster play on slower machines |
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/358920/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (358920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.