Sniper: Ghost Warrior
From PCGamingWiki, the wiki about fixing PC games
Revision as of 02:35, 19 April 2018 by Shooterboss (talk | contribs) (Moved the anti-aliasing information to the table.)
Developers | |
---|---|
City Interactive | |
Engines | |
Chrome Engine 4 | |
Release dates | |
Windows | June 29, 2010 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM. | |||
GamersGate | ||||
Green Man Gaming | ||||
Steam | Gold Edition |
Version differences
- The Gold Edition is a complete edition containing the base game and all DLC.
DLC and expansion packs
Name | Notes | |
---|---|---|
Map Pack | ||
Second Strike |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Sniper - Ghost Warrior\out\Settings\ <path-to-game>\Game\out\Settings\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34830/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Sniper - Ghost Warrior\out\save\ <path-to-game>\Game\out\profiles\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34830/pfx/[Note 2] |
- Each player profile has slots for 7 manual saves, 4 quicksaves, and 1 autosave.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Running a game in Window Mode[citation needed] |
---|
|
Vertical sync (Vsync)
Enabling Vsync[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 12 | |||
Online play | 12 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Windows server software under Tools in Steam client. | |
Self-hosting | ||
Direct IP |
Issues fixed
Can't connect to an online game
Disable non-used network adapters[citation needed] |
---|
Run the game at screen refresh rate
- Fullscreen mode only offers the option to use a refresh rate of 100 Hz or less, even if the screen refresh rate is set higher than that.
Set screen refresh rate[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP1, 7 |
Processor (CPU) | Intel Pentium 4 2.5 GHz AMD Athlon XP 2600+ |
Intel Core 2 Duo 2.2 GHz AMD Athlon 64 X2 4600+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 6.5 GB | |
Video card (GPU) | Nvidia GeForce 7600 ATI Radeon X1600 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8800 ATI Radeon HD 2900 DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (34830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Keith on 2017-09-29