Total War: Shogun 2
From PCGamingWiki, the wiki about fixing PC games
Template:Infobox game/row/osxporter
Developers | |
---|---|
Creative Assembly | |
Publishers | |
Sega | |
Engines | |
Warscape | |
Release dates | |
Windows | March 15, 2011 |
macOS (OS X) | July 31, 2014 |
Linux | May 23, 2017 |
⤏ Go to series page | |
Shogun: Total War | 2000 |
Medieval: Total War | 2002 |
Rome: Total War | 2004 |
Medieval II: Total War | 2006 |
Empire: Total War | 2009 |
Napoleon: Total War | 2010 |
Total War: Shogun 2 | 2011 |
Total War: Shogun 2 - Fall of the Samurai | 2012 |
Total War Battles: Shogun | 2012 |
Total War: Rome II | 2013 |
Total War: Attila | 2015 |
Total War Battles: Kingdom | 2015 |
Total War: Warhammer (series) | |
Total War: Arena | Cancelled |
Total War Saga: Thrones of Britannia | 2018 |
Total War: Three Kingdoms | 2019 |
A Total War Saga: Troy | 2020 |
Total War: Rome Remastered | 2021 |
Total War: Pharaoh | 2023 |
Key points
- Multiplayer is not cross-platform.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Mac App Store | ||||
Steam |
Version differences
- The Mac App Store version is a complete edition with all DLC but does not include multiplayer.[2]
DLC and expansion packs
Name | Notes | |
---|---|---|
Otomo Clan Pack | ||
Saints and Heroes Unit Pack | ||
Dragon War Battle Pack | ||
The Ikko Ikki Clan Pack | ||
Sengoku Jidai Unit Pack | ||
Rise of the Samurai Campaign | ||
The Hattori Clan Pack | ||
Blood Pack |
Essential improvements
Skip intro videos
Step One
Instructions |
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Step Two
Instructions |
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Instructions |
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Troubleshooting
- Reset the Pack File Manager settings if something isn't working correctly.
Instructions |
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Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Set the Shader Model setting to Shader Model 5 and check the Soft Shadows setting while in the DX11 mode to use high quality shadows.
- Switch to the DX9 mode if loading takes too long. If the shadows are blocky uncheck the Soft Shadows setting. Shadows on this mode are worse than in the DX11 setting.
Borderless fullscreen windowed
Instructions |
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Input settings
Audio settings
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Totalwar Shogun 2 [DX9] or Helix Mod: Totalwar Shogun 2 [DX11]. | |||
TriDef 3D | ||||
iZ3D |
Network
- Multiplayer modes are not cross-platform.[1]
- The Mac App Store version does not include multiplayer.[2]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 2 | Versus, Co-op |
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Online play | 2 | Versus, Co-op |
Issues fixed
Random Stop Working Error
- No proper fix known yet.
Instructions |
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Shogun 2 not starting
- If the game doesn't start, try deleting
preferences.script.txt
:
Instructions |
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Mouse Cursor Unrestricted
- The game does not restrict the mouse cursor, meaning that on multi-monitor configurations instead of moving the camera, the mouse will go onto the other screen, effectively crippling the ability to effectively move the camera in that direction.
Instructions |
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Extreme Loading Time
- Shogun 2 suffers from rather ridiculous loading times (the first loading splash screen can take over 5 minutes to load. However, these can be partly shortened by switching from DirectX 11 to DirectX9.
- This will restrict the game to use Shader Model 3 and MLAA among other things.
Freezing on 32-bit systems (Windows)
- The game freezes because Windows cannot allocate enough memory on x86 systems.
Instructions |
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Incorrect VRAM size detection for modern video cards (Windows)
- The game is limited by its 32-bit nature and will fail to correctly detect the available VRAM size on cards with more than 4 GB of memory.
Instructions |
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Campaign camera no longer controllable
- Mouse and keyboard camera controls no longer function.
Instructions |
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Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | MSAA is only supported in DX11 mode |
Shader Model support | 3 (low, high), 4, 4.1, 5 | SM 4+ is only available in DX11 mode |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2 GHz Dual Core or 2.6 GHz Single Core | Intel Core i5 |
System memory (RAM) | 1 GB (XP) 2 GB (Vista/7) |
2 GB (XP) 4 GB (Vista/7) |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | AMD Radeon HD 5000/6000 Nvidia GT 240 |
macOS (OS X) | ||
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Minimum | Recommended | |
Operating system (OS) | 10.9.5 | 10.10.3 |
Processor (CPU) | 1.8 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 22 GB | |
Video card (GPU) | 256 MB of VRAM | 2 GB of VRAM |
- Not supported: ATI Radeon X1000 series, ATI Radeon HD 2000 series, Intel GMA series, Intel HD 3000, Nvidia GeForce 7000/8000 series, Nvidia GeForce 9400 and Nvidia GTX 300 series.
- Intel HD 4000 requires 8 GB of system memory.
Linux | ||
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Minimum | Recommended | |
Operating system (OS) | SteamOS or Ubuntu 16.04 | |
Processor (CPU) | 2 GHz | 3 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 26 GB | |
Video card (GPU) | Intel Iris Pro Nvidia GTX 600 series AMD Radeon HD 6000 series 1 GB of VRAM | Nvidia GTX 700 series AMD R7 series 2 GB of VRAM |
- Nvidia cards require driver version 375.26 or better. AMD and Intel cards require MESA version 17.0.4