Hello Charlotte: Junk Food, Gods and Teddy Bears
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Developers | |
---|---|
etherane | |
Publishers | |
etherane | |
Engines | |
RPG Maker | |
Release dates | |
Windows | September 26, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Controls | Direct control |
Series | Hello_Charlotte |
Hello_Charlotte | |
---|---|
Hello Charlotte: Junk Food, Gods and Teddy Bears | 2015 |
Hello Charlotte: Requiem Aeternam Deo | 2016 |
Hello Charlotte: Delirium | 2017 |
Hello Charlotte: Childhood's End | 2018 |
Hello Charlotte: Junk Food, Gods and Teddy Bears is a singleplayer game in the Hello_Charlotte series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io |
Monetization
Type | Notes |
---|---|
Freeware | You can choose to amount you pay. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The resolution is limited to 544x416 by game resources. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | The game is windowed by default, use Alt+↵ Enter to switch. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only specific keys and they have to be bound to imaginary controller. | |
Mouse acceleration | Mouse not used in game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Accessing options and switching to fullscreen requires keyboard. | |
Controller remapping | Controller keys are bound to imaginary controller. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects, on or off only | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | Fan translation | |||
Polish | Fan translation | |||
Brazilian Portuguese | Fan translation | |||
Russian | Fan translation | |||
Spanish | Fan translation | |||
Thai | ||||
Ukrainian | The fan translation was created, but unavailable at least since December 9, 2022 |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 300 MB |