Difference between revisions of "Downwell"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} As of August 2020, the game may get stuck at 40 FPS for AMD and Nvidia users alike. This causes the game to run in slow motion since game logic is tied to frame rate. | {{ii}} As of August 2020, the game may get stuck at 40 FPS for AMD and Nvidia users alike. This causes the game to run in slow motion since game logic is tied to frame rate. | ||
− | {{Fixbox|description= Unpack the .exe and change AlternateSyncMethod to 1 in the options .ini file. | + | {{Fixbox|description= Unpack the .exe and change AlternateSyncMethod to 1 in the options .ini file.|ref=<ref>[https://www.youtube.com/watch?v=2CBiX04FNf0 Downwell Running Slow(45 fps) Tutorial on how to fix this issue]</ref>|fix= |
# Right click the game in Steam, under "Manage" click "browse local files" or navigate to your install directory. | # Right click the game in Steam, under "Manage" click "browse local files" or navigate to your install directory. | ||
# Extract Downwell through 7-zip or any other program to the same folder. | # Extract Downwell through 7-zip or any other program to the same folder. |
Revision as of 08:07, 20 September 2020
Developers | |
---|---|
Moppin | |
Publishers | |
Devolver Digital | |
Engines | |
GameMaker[1] | |
Release dates | |
Windows | October 15, 2015 |
Reception | |
Metacritic | 81 |
OpenCritic | 83 |
IGDB | 78 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Downwell_v1_0_5\save.ini |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/360740/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Downwell_v1_0_5\save.ini |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/360740/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
- Main game is 380x284, 4:3 aspect ratio, which is scaled with nearest neighbor filtering and added black bars. Tate Mode sets a 9:16 (160x284) portrait orientation output.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Scale option from 1x to 3.5x | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Preset keys which include at least either A+S and ←+→ to move, Esc and ↵ Enter to pause/menu and Space ␣ and RShift for action/confirm. | |
Mouse acceleration | Mouse not used in game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. DirectInput possibly updated.[2] | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Digital movement | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | No prompts used at all. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | No prompts used at all. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Overall volume. Music toggling on or off. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Turkish |
Issues fixed
Vertex Shader Error
- Complete error says
FATAL ERROR in Vertex Shader compilation, ShaderName: shaderTemplate, D3DXCompile failed - result, at gml_Object_objControlerN_Draw_64
. - This is caused by game missing certain DirectX component and it's not included as redistributable, so user has to manually download and install it.
Install DirectX Jun2010 offline redistributable[3] |
---|
|
40 FPS bug
- As of August 2020, the game may get stuck at 40 FPS for AMD and Nvidia users alike. This causes the game to run in slow motion since game logic is tied to frame rate.
Unpack the .exe and change AlternateSyncMethod to 1 in the options .ini file.[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | DirectX 10 compatible | |
Controller | Controller recommended |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (360740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.