Difference between revisions of "Unreal II: The Awakening"
(misc. fixes) |
m (→[[Glossary:Field of view (FOV)|Field of view (FOV)]]: updated template usage) |
||
Line 110: | Line 110: | ||
}} | }} | ||
− | ===[[Field of view (FOV)]]=== | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit user.ini}} | {{Fixbox/fix|Edit user.ini}} |
Revision as of 20:51, 9 March 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Legend Entertainment | |
Publishers | |
Atari | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | February 3, 2003 |
Unreal | |
---|---|
Unreal | 1998 |
Unreal Tournament | 1999 |
Unreal Tournament 2003 | 2002 |
Unreal II: The Awakening | 2003 |
Unreal Tournament 2004 | 2004 |
Unreal Tournament 3 | 2007 |
Unreal Tournament 4 | Cancelled |
Key points
- Comes bundled with modding tools
- Small community
General information
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series
- Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Essential improvements
Official patches
- US Official Unreal 2 Patch United States Version 1403
- EU Official Unreal 2 Patch Europe Version 1403
Bonus Content
Solaris Base Bonus Map is an additional map created by Matthias Worch.
Unreal Editor
Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game.
Version 3 of the editor comes bundled with all versions of Unreal 2.
It can be found in the Systems folder in the game's installation folder.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13200/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Issues fixed
Steam Screenshot Fix
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
|
System memory (RAM) | ||
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | DirectX 9.0b compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)