Difference between revisions of "Colin McRae: DiRT"
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Revision as of 17:08, 18 February 2019
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Developers | |
---|---|
Codemasters | |
Engines | |
Neon | |
Release dates | |
Windows | June 15, 2007 |
⤏ Go to series page | |
Colin McRae Rally | 1998 |
Colin McRae Rally 2.0 | 2000 |
Colin McRae Rally 3 | 2003 |
Colin McRae Rally 04 | 2004 |
Colin McRae Rally 2005 | 2004 |
Colin McRae: DiRT | 2007 |
Colin McRae: DiRT 2 | 2009 |
DiRT 3 | 2011 |
DiRT Showdown | 2012 |
Colin McRae Rally (2014) | 2014 |
DiRT Rally | 2015 |
DiRT 4 | 2017 |
DiRT Rally 2.0 | 2019 |
DIRT 5 | 2020 |
Key points
- The game features full keyboard support but an Xbox 360 Controller is recommended.
- Multiplayer servers were shut down
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 4.7 DRM.[1] Removed in Patch 1.22. |
Essential improvements
Patches
- Patch 1.22 requires the installation of patch 1.21 first.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %PUBLIC%\Documents\Codemasters\DiRT\hardware_settings_config.xml |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/11440/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %PUBLIC%\Documents\Codemasters\DiRT\savegame\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/11440/pfx/[Note 1] |
- Location can be changed in
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Codemasters\DIRT\
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Use FOV Changer[citation needed] |
---|
Notes
|
Windowed
Change config file setting[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Colin McRae's DiRT. | |||
iZ3D |
Issues fixed
Game crashes after the race finishes loading
Edit file[3] |
---|
|
Fix Lag in Races in CPU 4 Cores + 8 threads (like i7 4790k)
Set affinity |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Cutscenes | Bink Video | |
Multiplayer | DemonWare |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 3.0 GHz |
Intel Core 2 Duo 2.66 GHz AMD Athlon X2 3800+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 12.5 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X1300 Shader model 3.0 support |
Nvidia GeForce 8800 ATI Radeon X1950 Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (11440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ http://i.imgur.com/4kwBrtj.png
- ↑ Verified by User:Mars icecream on 2016-11-25
- Email received from Codemasters customer service.
- ↑ Colin McRae DiRT 1 - how to fix the game if it crashes when starting a race — Codemasters Forums - last accessed on 2017-09-15