Difference between revisions of "Moto Racer 4"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|localappdata}}\MR4\Saved\Config\WindowsNoEditor}} | + | {{Game data/row|Windows|{{p|localappdata}}\MR4\Saved\Config\WindowsNoEditor\}} |
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
}} | }} | ||
Line 77: | Line 77: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]] | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = On or off. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 92: | Line 92: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = See [[#High frame rate|High frame rate]]. | |120 fps notes = See [[#High frame rate|High frame rate]]. | ||
− | |color blind = | + | |color blind = unknown |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 98: | Line 98: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Change | + | {{Fixbox/fix|Change FOV scaling|ref={{cn|date=December 2016}}}} |
# Go to the [[#Game data|configuration files location]]. | # Go to the [[#Game data|configuration files location]]. | ||
# Open {{file|Engine.ini}}. | # Open {{file|Engine.ini}}. | ||
Line 128: | Line 128: | ||
# Open {{file|Engine.ini}}. | # Open {{file|Engine.ini}}. | ||
# Add the following lines: | # Add the following lines: | ||
− | <pre>[/ | + | <pre>[/Script/Engine.Engine] |
bSmoothFrameRate=false</pre> | bSmoothFrameRate=false</pre> | ||
}} | }} | ||
− | === | + | ===Chromatic aberration=== |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Disable chromatic aberration|ref={{cn|date=December 2016}}}} |
# Go to the [[#Game data|configuration files location]]. | # Go to the [[#Game data|configuration files location]]. | ||
# Open {{file|Scalability.ini}}. | # Open {{file|Scalability.ini}}. | ||
Line 149: | Line 149: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
Line 165: | Line 165: | ||
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = xbox |
|button prompts notes = | |button prompts notes = | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = Vibration intensity can be changed. |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
Line 297: | Line 297: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Revision as of 00:47, 15 August 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Artefacts Studios | |
Publishers | |
Microids | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | November 3, 2016 |
macOS (OS X) | November 3, 2016 |
Moto Racer | |
---|---|
Moto Racer | 1997 |
Moto Racer 2 | 1998 |
Moto Racer 3 | 2001 |
Moto Racer 15th Anniversary | 2011 |
Moto Racer 4 | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[2]
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | ||
Skewer | ||
Space Dasher | ||
The Truth |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/417430/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/417430/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
Instructions |
---|
Chromatic aberration
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | Intel Core 2 Duo E6550 2.33 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTS 640 Mo DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9.2 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | OpenGL 4.1 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/417430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (417430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Microids - Moto Racer 4 - last accessed on September 3, 2016
- "Developed using Unreal Engine 4"
- ↑ Support Page for Denuvo Anti-Tamper offline activation