Difference between revisions of "Tom Clancy's Ghost Recon Wildlands"
From PCGamingWiki, the wiki about fixing PC games
(PC Report) |
|||
Line 344: | Line 344: | ||
===Frequent freezing due to textures not loading in time when driving=== | ===Frequent freezing due to textures not loading in time when driving=== | ||
+ | |||
+ | ===Rendering engine frame pacing inconsistency, most notably at dawn/dusk (e.g. micro-stutter despite 60fps in frame rate counter)=== | ||
==Other information== | ==Other information== |
Revision as of 01:37, 12 March 2017
Developers | |
---|---|
Ubisoft Paris | |
Ubisoft Annecy | |
Ubisoft Bucharest | |
Ubisoft Montpellier | |
Ubisoft Milan | |
Ubisoft Reflections | |
Publishers | |
Ubisoft | |
Engines | |
AnvilNext 2.0|AnvilNext|AnvilNext 2.0 | |
Release dates | |
Windows | March 7, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Humble Store | ||||
Origin | ||||
Steam | ||||
Incorrect store name. See here for available options. |
- All versions require Ubisoft Connect and Denuvo Anti-Tamper DRM.[1]
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460930/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460930/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud | ||
Ubisoft Connect |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op |
Issues fixed
Game changes microphone gain at launch
Instructions |
---|
Issues unresolved
Game hangs for several seconds every time it autosaves
Frequent freezing due to textures not loading in time when driving
Rendering engine frame pacing inconsistency, most notably at dawn/dusk (e.g. micro-stutter despite 60fps in frame rate counter)
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | EasyAntiCheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 (64-Bit) | |
Processor (CPU) | Intel Core i5-2400S 2.5 GHz AMD FX-4320 4.0 GHz |
Intel Core i7-3770 3.5 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R9 270X 2 GB of VRAM | Nvidia GeForce GTX 970 AMD Radeon R9 390 4 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (460930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.