Difference between revisions of "Die Hard: Nakatomi Plaza"
From PCGamingWiki, the wiki about fixing PC games
(adding a new mod) |
|||
Line 62: | Line 62: | ||
{{Fixbox|description=Gameplay fixes and improvements|fix=[https://www.moddb.com/mods/die-hard-improved-edition Die Hard: Nakatomi Plaza (Improved Edition)] | {{Fixbox|description=Gameplay fixes and improvements|fix=[https://www.moddb.com/mods/die-hard-improved-edition Die Hard: Nakatomi Plaza (Improved Edition)] | ||
{{++}} Recoil animation lowered, bullets hit register and distance fixed, enemies reaction to damage fixed, disappearing dead bodies fixed (most of them), infinite enemies respawning disabled, and more various fixes and balances. | {{++}} Recoil animation lowered, bullets hit register and distance fixed, enemies reaction to damage fixed, disappearing dead bodies fixed (most of them), infinite enemies respawning disabled, and more various fixes and balances. | ||
− | |||
− | |||
− | |||
'''Instructions''' | '''Instructions''' | ||
Line 77: | Line 74: | ||
{{ii}} "Easy" and "Normal" is lowered enemies stats from core "Hard" difficulty, not fully tested. | {{ii}} "Easy" and "Normal" is lowered enemies stats from core "Hard" difficulty, not fully tested. | ||
{{ii}} On "Sewer" level disabled instant death penalty for shooting/killing SWAT members. | {{ii}} On "Sewer" level disabled instant death penalty for shooting/killing SWAT members. | ||
+ | }} | ||
+ | |||
+ | ===Small Addon=== | ||
+ | {{Fixbox|description=Adds better gunsounds, muzzle flash and gun models|fix=[https://www.moddb.com/games/die-hard-nakatomi-plaza/addons/small-addon Small Addon] | ||
}} | }} | ||
Revision as of 13:35, 1 December 2023
Developers | |
---|---|
Piranha Games | |
Publishers | |
Sierra Entertainment | |
Fox Interactive | |
1C Company | |
Логрус | |
Engines | |
Lithtech 2.0 | |
Release dates | |
Windows | April 22, 2002 |
Reception | |
Metacritic | 54 |
Taxonomy | |
Series | Die Hard |
Die Hard | |
---|---|
Die Hard | 1989 |
Die Hard 2: Die Harder | 1992 |
Die Hard Trilogy | 1996 |
Die Hard Trilogy 2: Viva Las Vegas | 2000 |
Die Hard: Nakatomi Plaza | 2002 |
Key points
- Some minor gameplay improvements and fixes made in Improved Edition mod.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 4 DRM. Despite what the description for "Minimum Install" says about it requiring the CD, "Maximum Install" still requires the disc for the game to be played. |
- This game is not available digitally.
- Only second hand copies available.
Essential improvements
Patches
Skip intro videos
Disable movies[citation needed] |
---|
|
Improved Edition
Gameplay fixes and improvements |
---|
Die Hard: Nakatomi Plaza (Improved Edition)
Instructions
Notes
|
Small Addon
Adds better gunsounds, muzzle flash and gun models |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Force via GPU control panel. Nvidia users can force SGSSAA in Nvidia Profile Inspector. |
||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Too high frame rate makes the game unplayable.See High FPS Issues | ||
High dynamic range display (HDR) |
Widescreen resolution
Edit config file[1] |
---|
|
Windowed
Enable windowed mode via config file[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Sensitivity and smoothing options | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Located under Video options. | |
Closed captions | ||
Mute on focus lost | Loosing focus minimizes the game. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Issues fixed
Models of characters not being rendered properly
Install Patch 1.04[citation needed] |
---|
Black Screen Under Water
Use dgVoodoo 2[citation needed] |
---|
|
High FPS Issues
- Occurs due to script breaking at fps higher than 60fps
Limit the Framerate to 60FPS[citation needed] |
---|
|
Vsync (Enabled by default) not working on Windows10 |
---|
|
Erratic or inaccurate mouse input
Use NOLF Mouse Input Fix[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium II - 400 MHz | Intel Pentium III - 700 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 660 MB | 860 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8.0a compatible | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Demon272481 on 2022-07-28
- ↑ Verified by User:Demon272481 on 2022-11-10