Difference between revisions of "Crymachina"
From PCGamingWiki, the wiki about fixing PC games
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|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|crymachina|rating}} | {{Infobox game/row/reception|Metacritic|crymachina|rating}} | ||
− | {{Infobox game/row/reception|OpenCritic|15628/crymachina| | + | {{Infobox game/row/reception|OpenCritic|15628/crymachina|65}} |
{{Infobox game/row/reception|IGDB|crymachina|rating}} | {{Infobox game/row/reception|IGDB|crymachina|rating}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Cosmetic}} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Anime }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 2258500 | |steam appid = 2258500 | ||
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{{Microtransactions | {{Microtransactions | ||
|boost = | |boost = | ||
− | |cosmetic = | + | |cosmetic = Outfits for the main characters. |
|currency = | |currency = | ||
|finite spend = | |finite spend = | ||
Line 77: | Line 77: | ||
|free-to-grind = | |free-to-grind = | ||
|loot box = | |loot box = | ||
− | |none = | + | |none = |
|player trading = | |player trading = | ||
|time-limited = | |time-limited = | ||
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==Video== | ==Video== | ||
+ | {{Image|CrymachinaGraphics.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 156: | Line 157: | ||
==Input== | ==Input== | ||
+ | {{Image|CrymachinaCamera.png|Camera settings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | CrymachinaKeyboard.png|Keyboard settings | ||
+ | CrymachinaGamepad.png|Gamepad settings | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|CrymachinaSound.png|Sound settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = | + | |minCPU = Intel Core i5-2300 |
− | |minCPU2 = | + | |minCPU2 = AMD Ryzen 3 1200 |
− | |minRAM = | + | |minRAM = 4 GB |
− | |minHD = | + | |minHD = 8 GB |
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 1050 |
− | |minGPU2 = | + | |minGPU2 = AMD Radeon HD 7870 |
|minVRAM = | |minVRAM = | ||
− | |minDX = | + | |minDX = 11 |
− | |recOS = | + | |recOS = 11 |
− | |recCPU = | + | |recCPU = Intel Core i7-4770K |
− | |recCPU2 = | + | |recCPU2 = AMD Ryzen 5 1400 |
− | |recRAM = | + | |recRAM = 8 GB |
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 1660 Ti |
− | |recGPU2 = | + | |recGPU2 = AMD Radeon Vega 56 |
|recVRAM = | |recVRAM = | ||
|notes = | |notes = |
Revision as of 23:00, 22 October 2023
Developers | |
---|---|
FURYU Corporation | |
Aquria | |
Publishers | |
NIS America, Inc. | |
Release dates | |
Windows | October 24, 2023 |
Reception | |
OpenCritic | 65 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action |
Art styles | Anime |
Themes | Sci-fi |
Crymachina is a singleplayer third-person action game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Outfits for the main characters. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CRYMACHINA\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2258500/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CRYMACHINA\Saved\SaveGames\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2258500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Referred to as Camera Distance. | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | Off, 2x, 4x, 8x and 16x. | ||
Anti-aliasing (AA) | TAA with no option to disable. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Referred to as Camera Speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as Horizontal/Vertical Camera Rotation. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Referred to as Camera Speed. | |
Controller Y-axis inversion | Referred to as Horizontal/Vertical Camera Rotation. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth), , , |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, BGM, SE, Event Voice, Voice SE, Movie and Ambient Volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Korean | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | Intel Core i5-2300 AMD Ryzen 3 1200 |
Intel Core i7-4770K AMD Ryzen 5 1400 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 1660 Ti AMD Radeon Vega 56 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2258500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2258500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.