Difference between revisions of "Densha de Go! Final"
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|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = limited |
− | |vsync notes = | + | |vsync notes = The game use a badly implemented vsync that cause a lot of micro stuttering, see [[#Frame Pacing fix|Frame Pacing fix]] |
|60 fps = hackable | |60 fps = hackable | ||
|60 fps notes = The game is capped at 30FPS but can be unlocked to 60FPS, see [[#High frame rate|High frame rate]]. | |60 fps notes = The game is capped at 30FPS but can be unlocked to 60FPS, see [[#High frame rate|High frame rate]]. | ||
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|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:High frame rate|High frame rate]]=== | ||
+ | |||
+ | {{Fixbox|description=How to enable 60FPS|fix= | ||
+ | # Push {{key|Win|R}}, type '''regedit''', then click '''OK'''. | ||
+ | # Navigate to the desired registry key, in this case <code>{{p|hkcu}}\Software\TAITO\電車でGO! FINAL</code>, under the '''Computer''' category. | ||
+ | # Double click on the "frameskip" entry on the right side in order to edit it. | ||
+ | # Change the value from "1" to "0" and close the Registry Editor. | ||
+ | }} | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Due to a system language conflict on displaying Japanese characters, "電車でGO! FINAL" won't be probably shown in the registry path, a series of weird characters will be shown instead. This doesn't affect the functionality of the registry keys. | ||
+ | {{ii}} The games has serious frame pacing issues even after enabling the 60FPS, see [[#Frame Pacing fix|Frame Pacing fix]]. | ||
+ | |||
+ | ===[[Frame Pacing fix]]=== | ||
+ | |||
+ | {{Fixbox|description=How to fix the constant micro stuttering|fix= | ||
+ | # Download [[DgVoodoo_2]] and follow the [[DgVoodoo_2#DirectX_2-8|DirectX 2-8 installation instructions]]. | ||
+ | # Run the included <code>dgVoodooCpl.exe</code> and add the <code>perfect.exe</code> file from the game installation path. | ||
+ | # Select the DirectX tab and enable "Force vSync". | ||
+ | }} | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} It's suggested to run the game on a native 60Hz resolution to have effective results. | ||
+ | {{++}} You can disable the DgVoodoo 2 watermark in the DirectX tab as well by removing the check on "dgVoodoo Watermark". | ||
==Input== | ==Input== |
Revision as of 19:53, 28 December 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Taito | |
Windows | Unbalance |
Publishers | |
Taito | |
Release dates | |
Windows | 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Series | Densha de Go! |
Densha de Go! | |
---|---|
Densha de Go! Final | 2004 |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
Densha de Go! Final (電車でGO! FINAL, "Let's Go by Train! Final") is a Japanese train simulation game developed and produced by Taito.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\TAITO\perfect\BISLPM-65590fin\ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Widescreen support via the DDG Modernizer. | ||
Multi-monitor | |||
Ultra-widescreen | Ultrawidescreen support via the DDG Modernizer. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | The game forces 16x Anisotropic Filtering. | ||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | The game use a badly implemented vsync that cause a lot of micro stuttering, see Frame Pacing fix | ||
60 FPS | The game is capped at 30FPS but can be unlocked to 60FPS, see High frame rate. | ||
120+ FPS |
High frame rate
How to enable 60FPS |
---|
|
Notes
- Due to a system language conflict on displaying Japanese characters, "電車でGO! FINAL" won't be probably shown in the registry path, a series of weird characters will be shown instead. This doesn't affect the functionality of the registry keys.
- The games has serious frame pacing issues even after enabling the 60FPS, see Frame Pacing fix.
Frame Pacing fix
How to fix the constant micro stuttering |
---|
|
Notes
- It's suggested to run the game on a native 60Hz resolution to have effective results.
- You can disable the DgVoodoo 2 watermark in the DirectX tab as well by removing the check on "dgVoodoo Watermark".
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput native support for digital controllers. XInput controllers are supported but the d-pad inputs will be mapped on the left analog stick, while "confirm" and "back" buttons will be shifted counterclockwise of one button. | |
Full controller support | In-game menus and game can be played fully with controller. The pause menu can only be accessed via the "Esc" key on keyboard. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Japanese | ||||
English | English language is available via the English Translation Patch by the DDGCrew team. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Conductor's Mode is available for two players. This mode can be either be played with a single keyboard for both the train and conductor's commands or the player with the gamepad will control the train and the conductor's commands will be available on keyboard. Solo players can control both the train and conductor's commands via a single keyboard. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium III 1.0 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2.6 GB | |
Video card (GPU) | Nvidia GeForce2 MX ATI Radeon 8500 32 MB of VRAM DirectX 8.1 compatible |