Difference between revisions of "Story of Seasons: Pioneers of Olive Town"
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===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
− | {{Fixbox|description=Edit <code>UnityPlayer.dll</code> with a hex editor<ref>{{Refcheck|user=Zaphyre|date=2022-06- | + | {{Fixbox|description=Edit <code>UnityPlayer.dll</code> with a hex editor<ref>{{Refcheck|user=Zaphyre|date=2022-06-07|comment=Modded and tested on a 3440x1440 21:9 screen.}}</ref>|fix= |
# Go to <code>{{P|game}}\STORY OF SEASONS Pioneers of Olive Town</code> and open {{File|UnityPlayer.dll}} in a hex editor, such as [https://mh-nexus.de/en/hxd/ HxD]. | # Go to <code>{{P|game}}\STORY OF SEASONS Pioneers of Olive Town</code> and open {{File|UnityPlayer.dll}} in a hex editor, such as [https://mh-nexus.de/en/hxd/ HxD]. | ||
# Search and replace both instances of <code>39 8E E3 3F</code> for <code>8E E3 18 40</code>. | # Search and replace both instances of <code>39 8E E3 3F</code> for <code>8E E3 18 40</code>. | ||
− | This is for 21:9, might work for other aspect ratios by replacing <code>8E E3 18 40</code> for the correct hex for your aspect ratio found from the [https://www.wsgf.org/article/common-hex-values WSGF's Common Hex Values] but haven't tested. | + | This is for 21:9, might work for other aspect ratios by replacing <code>8E E3 18 40</code> for the correct hex for your aspect ratio found from the [https://www.wsgf.org/article/common-hex-values WSGF's Common Hex Values] but haven't tested them personally. |
Game is Hor+ and UI mostly scales well however some UI elements that were not meant to be seen seem visible. | Game is Hor+ and UI mostly scales well however some UI elements that were not meant to be seen seem visible. |
Revision as of 16:46, 7 June 2022
Developers | |
---|---|
Three Rings[1] | |
Publishers | |
XSEED | |
Release dates | |
Windows | September 15, 2021 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control, Menu-based |
Genres | Life sim |
Sports | Fishing, Horse |
Art styles | Anime |
Series | Story of Seasons |
Story of Seasons: Pioneers of Olive Town is a singleplayer bird's-eye view life sim game in the Story of Seasons series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Expansion Pass |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1392960/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\SOSPoOT\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1392960/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Limited to 16:9 aspect ratio normally. See Ultra-widescreen for a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Ultra-widescreen
Edit UnityPlayer.dll with a hex editor[2]
|
---|
This is for 21:9, might work for other aspect ratios by replacing Game is Hor+ and UI mostly scales well however some UI elements that were not meant to be seen seem visible. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Voice, Sound effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | ||||
Traditional Chinese | ||||
Simplified Chinese | ||||
Korean | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core i5-8265U | Intel Core i5-6600K 3.5GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 2 GB | 2 GB |
Video card (GPU) | Intel UHD 620 | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1392960/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1392960) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ The Teams That Developed and Localized SoS:PoOT - last accessed on 2021-09-01
- ↑ Verified by User:Zaphyre on 2022-06-07
- Modded and tested on a 3440x1440 21:9 screen.