Difference between revisions of "Terrorist Takedown"
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{{Infobox game/row/developer|City Interactive}} | {{Infobox game/row/developer|City Interactive}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Merscom}} | + | {{Infobox game/row/publisher|Merscom|North America}} |
{{Infobox game/row/publisher|Noviy Disk|Russia|ref=<ref>{{Refurl|url=https://www.mobygames.com/game/windows/terrorist-takedown/release-info|title=Terrorist Takedown (2004) Windows release dates - MobyGames}}</ref>}} | {{Infobox game/row/publisher|Noviy Disk|Russia|ref=<ref>{{Refurl|url=https://www.mobygames.com/game/windows/terrorist-takedown/release-info|title=Terrorist Takedown (2004) Windows release dates - MobyGames}}</ref>}} | ||
{{Infobox game/row/publisher|City Interactive|Germany|ref=<ref>{{Refurl|url=https://www.mobygames.com/game/windows/terrorist-takedown/release-info|title=Terrorist Takedown (2004) Windows release dates - MobyGames}}</ref>}} | {{Infobox game/row/publisher|City Interactive|Germany|ref=<ref>{{Refurl|url=https://www.mobygames.com/game/windows/terrorist-takedown/release-info|title=Terrorist Takedown (2004) Windows release dates - MobyGames}}</ref>}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine| | + | {{Infobox game/row/engine|Impact 2}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 11, 2004}} | {{Infobox game/row/date|Windows|November 11, 2004}} | ||
Line 61: | Line 61: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Stretches from 4:3. See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 67: | Line 67: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Stretches from 4:3. See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = hackable | |fov = hackable | ||
|fov notes = See [https://community.pcgamingwiki.com/files/file/1700-terrorist-takedown-fov-fix/ this page]. | |fov notes = See [https://community.pcgamingwiki.com/files/file/1700-terrorist-takedown-fov-fix/ this page]. | ||
Line 82: | Line 82: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{--}} Using a non 4:3 resolution will cause stretching. | ||
+ | {{ii}} Widescreen resolutions cannot be set in-game. You must do it through the Registry. | ||
+ | |||
+ | {{Fixbox|description=Set video mode via Registry|fix= | ||
+ | # Go to <code>{{p|hkcu}}\Software\City Interactive\tt_en\V4D Direct3D Renderer</code>. | ||
+ | # Change <code>Width</code> and <code>Height</code> to the desired resolution, <code>ColorBits</code> to the bit depth to use, and <code>Frequency</code> to use a custom refresh frequency (<code>0</code> for default). | ||
}} | }} | ||
Revision as of 00:08, 21 March 2022
Developers | |
---|---|
City Interactive | |
Publishers | |
North America | Merscom |
Russia | Noviy Disk[1] |
Germany | City Interactive[2] |
Engines | |
Impact 2 | |
Release dates | |
Windows | November 11, 2004 |
Reception | |
Metacritic | 39 |
IGDB | 40 |
Taxonomy | |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Rail shooter |
Art styles | Realistic |
Series | Terrorist Takedown |
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Demo
Game data
Configuration file(s) location
System | Location |
---|
Save game data location
System | Location |
---|
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Stretches from 4:3. See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Stretches from 4:3. See Widescreen resolution. | ||
Field of view (FOV) | See this page. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Always enabled. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Using a non 4:3 resolution will cause stretching.
- Widescreen resolutions cannot be set in-game. You must do it through the Registry.
Set video mode via Registry |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Effects sliders available. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | The game uses Aureal A3D 2.0 (not EAX). |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op Co-op is Hot Pursuit mode only. |
||
LAN play | 8 | Versus, Co-op Co-op is Hot Pursuit mode only. |
||
Online play | 8 | Versus, Co-op Connect as if connecting to a LAN game. Co-op is Hot Pursuit mode only. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1030 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Slow performance on Windows 10
Use dgVoodoo |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | XP |
Processor (CPU) | Intel Pentium 4 1.8GHz | Intel Celeron E1200 Dual-Core 1.6GHz / AMD Athlon 64 X2 Dual Core 4000+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | 2 GB |
Video card (GPU) | AMD Radeon X600 Series or NVIDIA GeForce 210 2 MB of VRAM DirectX 9 compatible | AMD Radeon HD 6550D or NVIDIA GeForce GT 230 DirectX 9 compatible |
Sound (audio device) | 100% DirectX 6.1+ compatible |
Notes
References
- ↑ Terrorist Takedown (2004) Windows release dates - MobyGames - last accessed on [unknown]
- ↑ Terrorist Takedown (2004) Windows release dates - MobyGames - last accessed on [unknown]
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16