Difference between revisions of "Zeus: Master of Olympus"
From PCGamingWiki, the wiki about fixing PC games
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|mobygames = zeus-master-of-olympus | |mobygames = zeus-master-of-olympus |
Revision as of 18:43, 19 January 2022
Developers | |
---|---|
Impressions Games | |
Publishers | |
Retail | Sierra Entertainment |
Digital | Activision |
Release dates | |
Windows | October 17, 2000 |
Taxonomy | |
Monetization | Expansion pack |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | Building |
Themes | Europe, Classical, Fantasy |
Series | City Building (Sierra) |
City Building (Sierra) | |
---|---|
Caesar (series) | |
Pharaoh | 1999 |
Zeus: Master of Olympus | 2000 |
Emperor: Rise of the Middle Kingdom | 2002 |
Children of the Nile | 2004 |
Pharaoh: A New Era | 2023 |
Key points
- Comes with an adventure editor for creation of custom campaigns and scenarios
General information
- Official website (retrieved)
- Zeus Heaven website
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Version differences
- Acropolis, also known as Master of Olympus: Zeus Gold, includes both Zeus and Poseidon.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Poseidon: Master of Atlantis |
Essential improvements
Patches
- The Enhancement Pack 1.1 is the latest patch for Zeus, and Enhancement Pack 2.1 for Poseidon, both available here. Digital releases already include this update.
Skip intro videos
Instructions[1] |
---|
Zeus_Intro.bik Zeus_Intro_HiQ.bik |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/566050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\<user-id>\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/566050/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use the Zeus & Poseidon Resolution Customiser utility. | ||
Multi-monitor | |||
Ultra-widescreen | Use the Zeus & Poseidon Resolution Customiser utility. | ||
4K Ultra HD | Use the Zeus & Poseidon Resolution Customiser utility. Note that due to the way the game is rendered, text and graphics will be very small and the bottom of the city viewport won't reach the bottom of the screen. | ||
Field of view (FOV) | |||
Windowed | Pressing F5 will switch to windowed, if the desktop resolution is higher than the game resolution. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | 20 FPS cap. Mouse is not clamped to engine framerate. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Camera panning speed can be changed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, speech, ambient and SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Separate UK and US versions | |||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Polish | Retail only. | |||
Spanish | Retail only; download for digital versions. |
Issues fixed
Animation speed problems
The game has notable issues with specific animations that play too slow or too fast on modern systems (e.g. god spawning effects and the urchin collectors along with various buildings).
Instructions[2] |
---|
|
Issues unresolved
Unresolved animation issues
- Not all of the animation issues are addressed in user patches (e.g. the trading piers, hippodrome spectators and other buildings).
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.0m[3] |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium II 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 600 MB | 650 MB |
Video card (GPU) | 2 MB of VRAM | 4 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (566050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.