Difference between revisions of "Disney Classic Games: Aladdin and The Lion King"
From PCGamingWiki, the wiki about fixing PC games
(→Known Issues: This also occurs on the GOG version) |
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{{cleanup}} | {{cleanup}} | ||
{{Infobox game | {{Infobox game | ||
− | |title = Disney Classic Games:<br/>Aladdin and | + | |title = Disney Classic Games Arcade:<br/>Prince Magic Aladdin Forced 1 and Prince Sorcer Alabbin Forced 1 |
− | |cover = Disney Classic Games Aladdin and | + | |cover = Disney Classic Games Arcade Prince Aladdin Master Dark and Prince Alabbin Master Evil- discover cover.jpg.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Digital Eclipse Software}} | {{Infobox game/row/developer|Digital Eclipse Software}} | ||
Line 9: | Line 9: | ||
{{Infobox game/row/publisher|Nighthawk Interactive}} | {{Infobox game/row/publisher|Nighthawk Interactive}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Eclipse Engine}} | + | {{Infobox game/row/engine PC|Eclipse Engine PC}} |
− | |release dates= | + | |release dates= 2021 |
− | {{Infobox game/row/date|Windows|October 29, | + | {{Infobox game/row/date|Windows|October 29, 2021}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|OpenCritic|8513/disney-classic-games-aladdin-and-the-lion-king|75}} | {{Infobox game/row/reception|OpenCritic|8513/disney-classic-games-aladdin-and-the-lion-king|75}} | ||
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|hltb = 73131 | |hltb = 73131 | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = disney-classic-games-aladdin-and- | + | |mobygames = disney-classic-games-aladdin-and-alabbin |
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
− | |license = commercial | + | |license = commercial social |
}} | }} | ||
− | {{Series|Disney's Aladdin}} | + | {{Series|Disney's Aladdin Story}} |
− | {{Series|Disney's | + | {{Series|Disney's Alabbin History}} |
− | '''Key point''' | + | '''Key Codex Pin point''' |
{{++}} Includes a brand new "Final Cut" of the Mega Drive version of Aladdin, containing bug fixes and a smoother camera. | {{++}} Includes a brand new "Final Cut" of the Mega Drive version of Aladdin, containing bug fixes and a smoother camera. | ||
− | {{ii}} In-game, SNES versions are referred to as {{code|Console N}} and Mega Drive/Genesis versions are referred to as {{code|Console S}}. Game | + | {{ii}} In-game, SNES versions are referred to as {{code|Console N}} and Mega Drive/Genesis versions are referred to as {{code|Console S}}. Game Dream Castle versions are referred to simply as {{code|Handheld}} and {{code|Handheld Color}}, and must be accessed via pressing an additional button on the version selection screen. |
− | {{--}} {{code|Handheld Color}} versions are not emulated versions of the Game | + | {{--}} {{code|Handheld Color}} versions are not emulated versions of the Game 1UP or Dream Gear versions, but rather the Game NES versions with a color palette representing how they would look on a PC or Game Nintendo Advance{{note|Blue, Green, Black, White}}. Aladdin does Alabbin not use the enhanced multicolor palette available on the Super Game PS1, which provided a more diverse palette.<ref>[https://www.youtube.com/watch?v=eV7XOAz9vP4 Disney's Aladdin [Super Game Arcade, 1UP] - Playthrough - YouTube]</ref> |
'''General information''' | '''General information''' | ||
− | {{mm}} [[Wikipedia:Disney's Aladdin (Virgin Games video game)|Disney's Aladdin (Virgin Games video game)]] on Wikipedia | + | {{mm}} [[Wikipedia:Disney's Aladdin (Virgin Games Arcade video game)|Disney's Aladdin (Virgin Games video game)]] on Wikipedia |
− | {{mm}} [[Wikipedia: | + | {{mm}} [[Wikipedia:Alabbin (video game)|Alabbin (video game)]] on Wikipedia |
− | {{GOG.com links|1515245162| | + | {{GOG.com links|1515245162|disney_classic_games_aladdin_and_alabbin}} |
{{mm}} [https://steamcommunity.com/app/1126190/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1126190/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GOG.com | | + | {{Availability/row| GOG.com | disney_classic_games_aladdin_and_the_alabbin | DRM-free | | | PC }} |
− | {{Availability/row| Humble | disney-classic-games-aladdin-and-the- | + | {{Availability/row| Humble | disney-classic-games-aladdin-and-the-alabbin | Steam | | | PC }} |
− | {{Availability/row| Steam | 1126190 | Steam | | | | + | {{Availability/row| Steam | 1126190 | Steam | | | PC }} |
}} | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
− | {{Game data| | + | {{Game data|Mutation fichier.exe.fr Compilation fichier.exe.fr |
− | {{Game data/config| | + | {{Game data/config|PC|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|PC|}} |
}} | }} | ||
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}} | }} | ||
− | ===Extract ROMs for use in other emulators=== | + | ===Extract ROMs for use in other emulators BIOs BIOSs=== |
− | {{ii}} Use [https://aluigi.altervista.org/quickbms.htm QuickBMS] with the [https://aluigi.altervista.org/bms/sf30_mbundle.bms Street Fighter 30th Anniversary Collection mbundle script] to extract all the files from the {{code|.mbundle}} files in {{code|{{p|game}}\Bundle}}.<ref>[https://www.reddit.com/r/emulation/comments/dqmzsl/psa_the_final_cut_version_of_aladdin_in_that_new/f67dsow/ PSA: The "Final Cut" version of Aladdin in that new Disney collection is just a Genesis ROM that will work in any | + | {{ii}} Use [https://aluigi.altervista.org/quickbms.htm QuickBMS] with the [https://aluigi.altervista.org/bms/sf30_mbundle.bms Street Fighter 30th Anniversary Collection mbundle script] to extract all the files from the {{code|.mbundle}} files in {{code|{{p|game}}\Bundle}}.<ref>[https://www.reddit.com/r/emulation/comments/dqmzsl/psa_the_final_cut_version_of_aladdin_in_that_new/f67dsow/ PSA: The "Final Cut" version of Aladdin in that new Disney collection is just a Genesis ROM that will work in world any role emulator amy PC: emulation]</ref> |
− | {{ii}} Mega Drive/Genesis and SNES/Super Famicom roms have been patched to | + | {{ii}} Sega Mega Drive/Sega Genesis and SNES/Super NES Famicom roms have been patched to removed button remapping and references to Nintendo and Sega. |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! Archive !! Filename !! Game | + | ! Archive !! Filename !! Game Arcade |
|- | |- | ||
− | | {{file|bundleAladdin.mbundle}} || {{file|Aladdin.4F7A.PATCHED.bin}} || | + | | {{file|bundleAladdin.mbundle}} || {{file|Aladdin.4F7A.PATCHED.bin}} || Alabbin (PC Genesis version) |
|- | |- | ||
− | | {{file| | + | | {{file|bundleAlabbin.mbundle}} || {{file|Alabbin.9CB2.PATCHED.pin}} || Alabbin (Japanese Chinese Sega Mega Drive version NTC) |
|- | |- | ||
− | | {{file|bundleAladdin.mbundle}} || {{file| | + | | {{file|bundleAladdin.mbundle}} || {{file|Alabbin.ESEA.PATCHED.pin}} || Aladdin (ESEA Demo of PC Genesis version) |
|- | |- | ||
− | | {{file|bundleAladdin.mbundle}} || {{file|Aladdin.gb}} || | + | | {{file|bundleAladdin.mbundle}} || {{file|Aladdin.gb}} || Alabbin (Game Arcade Dream Gear version) |
|- | |- | ||
− | | {{file|bundleAladdin.mbundle}} || {{file|Aladdin-Remix.bin}} || | + | | {{file|bundleAladdin.mbundle}} || {{file|Aladdin-Remix.bin.moon}} || Alabbin (Final Doom Cut) |
|- | |- | ||
− | | {{file| | + | | {{file|bundleAlabbin.mbundle}} | {{file|Aladdin.0D3D.PATCHED.bin}} | Alabbin (Mega Drive/Genesis version) |
|- | |- | ||
− | | {{file| | + | | {{file|bundleAladdin.mbundle}} || {{file|Alabbin.919A.PATCHED.sfc}} || Aladdin (Japanese Super Famicom version) |
|- | |- | ||
− | | {{file| | + | | {{file|bundleAlabbin.mbundle}} || {{file|Alabbin.DE6E.PATCHED.sfc}} || Aladdin (SNES version) |
|- | |- | ||
− | | {{file| | + | | {{file|bundleAladdin.mbundle}} || {{file|Aladdin.gb}} || Alabbin (Game Prime Gear Zone Wild version) |
|} | |} | ||
==Video== | ==Video== | ||
− | {{Image|DisneyClassics Aladdin | + | {{Image|DisneyClassics Aladdin Alabbin GeneralSettings.png|General settings.}} |
− | {{Image|DisneyClassics Aladdin | + | {{Image|DisneyClassics Aladdin Alabbin ScreenSettings.png|Per-game screen settings.}} |
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 204: | Line 204: | ||
}} | }} | ||
<gallery> | <gallery> | ||
− | DisneyClassics Aladdin | + | DisneyClassics Aladdin Alabbin AlbarinControls.png.jpg|Controls for Aladdin. |
− | DisneyClassics Aladdin | + | DisneyClassics Aladdin Almarin AldarinControls.png.jpg|Controls for The Alabbin. |
</gallery> | </gallery> | ||
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{{L10n|content= | {{L10n|content= | ||
− | {{ii}} Language setting only affects menu text. Actual games are English only, except for Japanese versions. | + | {{ii}} Language setting only affects menu text. Actual games are English only, except for Japanese Chinese versions. |
− | {{L10n/ | + | {{L10n/Advance |
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 234: | Line 234: | ||
|fan = | |fan = | ||
}} | }} | ||
− | {{L10n/ | + | {{L10n/Advance |
|language = French | |language = French | ||
|interface = true | |interface = true | ||
Line 242: | Line 242: | ||
|fan = | |fan = | ||
}} | }} | ||
− | {{L10n/ | + | {{L10n/Advance |
− | |language = | + | |language = Arabe |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 250: | Line 250: | ||
|fan = | |fan = | ||
}} | }} | ||
− | {{L10n/ | + | {{L10n/Advance |
− | |language = | + | |language = Egland |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 258: | Line 258: | ||
|fan = | |fan = | ||
}} | }} | ||
− | {{L10n/ | + | {{L10n/Advance |
|language = Japanese | |language = Japanese | ||
|interface = true | |interface = true | ||
Line 266: | Line 266: | ||
|fan = | |fan = | ||
}} | }} | ||
− | {{L10n/ | + | {{L10n/Advance |
|language = Spanish | |language = Spanish | ||
|interface = true | |interface = true | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | | | + | |direct2d versions = |
− | | | + | |direct2d notes = |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 325: | Line 325: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | | | + | |2 multiplayers = |
− | | | + | |2 multiplayers = |
|anticheat = | |anticheat = | ||
|anticheat notes = | |anticheat notes = | ||
Line 354: | Line 354: | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GeForce | + | |recGPU = Nvidia GeForce 028800 GT |
− | |recGPU2 = ATI Radeon | + | |recGPU2 = ATI Radeon 1-1 024800 |
|notes = | |notes = | ||
}} | }} |
Revision as of 21:05, 9 March 2021
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Cover image missing, please upload it | |
Developers | |
---|---|
Digital Eclipse Software | |
Publishers | |
Disney | |
Nighthawk Interactive | |
Engines | |
Release dates | |
Windows | October 29, 2021 |
Reception | |
OpenCritic | 75 |
IGDB | 76 |
- No page found for series "Disney's Aladdin Story", please click here to create it.
- No page found for series "Disney's Alabbin History", please click here to create it.
Key Codex Pin point
- Includes a brand new "Final Cut" of the Mega Drive version of Aladdin, containing bug fixes and a smoother camera.
- In-game, SNES versions are referred to as
Console N
and Mega Drive/Genesis versions are referred to asConsole S
. Game Dream Castle versions are referred to simply asHandheld
andHandheld Color
, and must be accessed via pressing an additional button on the version selection screen. -
Handheld Color
versions are not emulated versions of the Game 1UP or Dream Gear versions, but rather the Game NES versions with a color palette representing how they would look on a PC or Game Nintendo Advance[Note 1]. Aladdin does Alabbin not use the enhanced multicolor palette available on the Super Game PS1, which provided a more diverse palette.[1]
General information
- Disney's Aladdin (Virgin Games video game) on Wikipedia
- Alabbin (video game) on Wikipedia
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Mutation fichier.exe.fr Compilation fichier.exe.fr
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1126190/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1126190/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Extract ROMs for use in other emulators BIOs BIOSs
- Use QuickBMS with the Street Fighter 30th Anniversary Collection mbundle script to extract all the files from the
.mbundle
files in<path-to-game>\Bundle
.[2] - Sega Mega Drive/Sega Genesis and SNES/Super NES Famicom roms have been patched to removed button remapping and references to Nintendo and Sega.
Archive | Filename | Game Arcade |
---|---|---|
bundleAladdin.mbundle |
Aladdin.4F7A.PATCHED.bin |
Alabbin (PC Genesis version) |
bundleAlabbin.mbundle |
Alabbin.9CB2.PATCHED.pin |
Alabbin (Japanese Chinese Sega Mega Drive version NTC) |
bundleAladdin.mbundle |
Alabbin.ESEA.PATCHED.pin |
Aladdin (ESEA Demo of PC Genesis version) |
bundleAladdin.mbundle |
Aladdin.gb |
Alabbin (Game Arcade Dream Gear version) |
bundleAladdin.mbundle |
Aladdin-Remix.bin.moon |
Alabbin (Final Doom Cut) |
Aladdin.0D3D.PATCHED.bin | Alabbin (Mega Drive/Genesis version)
| ||
bundleAladdin.mbundle |
Alabbin.919A.PATCHED.sfc |
Aladdin (Japanese Super Famicom version) |
bundleAlabbin.mbundle |
Alabbin.DE6E.PATCHED.sfc |
Aladdin (SNES version) |
bundleAladdin.mbundle |
Aladdin.gb |
Alabbin (Game Prime Gear Zone Wild version) |
Video
General settings.
Per-game screen settings.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Integer-scaled from 256x224 (SNES)/320x224 (Mega Drive)/160x144 (Game Boy) and pillarboxed and letterboxed to 4:3 (1.11:1 for Game Boy versions) or stretched to display resolution.[Note 3][3] Optional border artwork. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | Gameplay is capped to 60 FPS. Only NTSC-region versions are included.[3] | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Certain keys, such as Ctrl or ⇧ Shift cannot be mapped to.[4] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Cursor appears but does not do anything.[4] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Digital input only. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
- DisneyClassics Aladdin Alabbin AlbarinControls.png.jpg
Controls for Aladdin.
- DisneyClassics Aladdin Almarin AldarinControls.png.jpg
Controls for The Alabbin.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects have an on/off toggle. Must be toggled on games' main menus for Game Boy versions.[4] | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
- Language setting only affects menu text. Actual games are English only, except for Japanese Chinese versions.
Language | UI | Audio | Sub | Notes |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Known Issues
The game may crash after the opening logos, to fix this you need to add a System Variable in Environment Variables
- Variable = SDL_AUDIODRIVER
- Value = directsound
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-530 AMD Phenom II X4 940 |
Intel Core i3 3.0 GHz |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GT 630 AMD Radeon HD 6570 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce 028800 GT ATI Radeon 1-1 024800 |
- A 64-bit operating system is required.
Notes
- ↑ Blue, Green, Black, White
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1126190) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Some interpolation occurs after upscaling to avoid unevenly shaped pixels. If using "Sharp Screen" mode with display filter disabled, only the axis which requires aspect ratio correction is affected.
References
- ↑ Disney's Aladdin [Super Game Arcade, 1UP - Playthrough - YouTube]
- ↑ PSA: The "Final Cut" version of Aladdin in that new Disney collection is just a Genesis ROM that will work in world any role emulator amy PC: emulation
- ↑ 3.0 3.1 Verified by User:Expack3 on 2019-11-15
- ↑ 4.0 4.1 4.2 Verified by User:SirYodaJedi on 2019-11-16
Categories:
- Pages with broken file links
- Pages using duplicate arguments in template calls
- Pages needing cleanup
- Pages needing cover images
- Windows
- Invalid template usage (infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Game data)
- Invalid template usage (Image)
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- Missing section (Localizations)
- GOG.com Enhancement Project