Difference between revisions of "Hotline Miami"
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|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = |
Revision as of 07:05, 28 October 2020
Developers | |
---|---|
Original | Dennaton Games |
Update | Abstraction Games |
Publishers | |
Devolver Digital | |
Engines | |
Original | GameMaker 7 |
Update | PhyreEngine |
Release dates | |
Windows | October 23, 2012 |
macOS (OS X) | March 19, 2013 |
Linux | May 28, 2013 |
Reception | |
Metacritic | 85 |
IGDB | 86 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Shooter |
Art styles | Pixel art, Stylized |
Themes | Contemporary, North America |
Series | Hotline Miami |
Hotline Miami | |
---|---|
Hotline Miami | 2012 |
Hotline Miami 2: Wrong Number | 2015 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Unofficial wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Includes 2 wallpapers, 4 avatars and 1 poster. | |||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\HotlineMiami\hotline.cfg |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Hotline Miami/hotline.cfg |
Linux | $XDG_DATA_HOME/HotlineMiami/hotline.cfg |
-
hotline.cfg
stores the configuration.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\HotlineMiami\SaveData.sav |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Hotline Miami/SaveData.sav |
Linux | $XDG_DATA_HOME/HotlineMiami/SaveData.sav |
-
SaveData.sav
stores the save game data. - Save games are fully cross-platform.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | not indicated on the store page (1MB available) | |
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed. | ||
Ultra-widescreen | Pillarboxed. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use Borderless Gaming or similar software. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS.[1] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only movement and restart keys. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | only mouse buttons; no cursor | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Game launcher allows for swapping trigger and shoulder buttons (LT/RT with LB/RB) | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Called Rumble in Launcher | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Auto configures up to 7.0 output. | |
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
Game won't start
- This issue seems to be more prone for those trying to launch the game with the updated engine/executable instead of the original GameMaker version.
Install OpenAL[citation needed] |
---|
Disable statistics (FPS counters) software |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Original version only. |
OpenGL | 2.1 | Updated version only. |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS, OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.2 GHz | 1.4 GHz+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 32 MB of VRAM OpenGL 2.1 compatible DirectX 8 compatible | 32 MB of VRAM DirectX 8 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.4 GHz Intel Core 2 Duo | 2.8 GHz Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.8 GHz Dual-Core | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | OpenGL 2.1 compatible |