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Difference between revisions of "Snail Trek - Chapter 1: Intershellar"

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==Video settings==
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==Audio settings==
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{{Image|Snail Trek - Chapter 1 Intershellar - in-game sound volume setting.png|In-game sound volume setting.}}
 
{{Image|Snail Trek - Chapter 1 Intershellar - in-game music volume setting.png|In-game music volume setting.}}
 
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Revision as of 07:11, 28 September 2021

Snail Trek - Chapter 1: Intershellar
Snail Trek - Chapter 1: Intershellar cover
Developers
Phil Fortier
Engines
Unity 2017[Note 1]
Release dates
Windows November 30, 2017
macOS (OS X) November 30, 2017
Linux November 30, 2017
Snail Trek
Snail Trek - Chapter 1: Intershellar 2017
Snail Trek - Chapter 2: A Snail of Two Worlds 2017
Snail Trek - Chapter 3: Lettuce Be 2018
Snail Trek - Chapter 4: The Final Fondue 2018

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Rainbow Donation
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Phil Fortier\Snail Trek - Chapter 1\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Phil Fortier\Snail Trek - Chapter 1\
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Launcher video settings.
Launcher video settings.
In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
16:9 pillarboxed.[2]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Vsync is enabled on Good, Beautiful, and Fantastic graphics qualities.[3]
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

In-game sound volume setting.
In-game sound volume setting.
In-game music volume setting.
In-game music volume setting.

Audio feature State Notes
Separate volume controls
Sound, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Intel HD Graphics 3000
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) Intel HD Graphics 3000
Linux
Minimum
Operating system (OS) Ubuntu, SteamOS
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Intel HD Graphics 3000
A 64-bit system is required.


Notes

  1. Unity engine build: 2017.4.14f1[1]

References

  1. Verified by User:Baronsmoki on 2019-08-12
  2. Verified by User:Baronsmoki on 2019-08-12
    Tested at 2560x1080 custom resolution.
  3. Verified by User:Baronsmoki on 2019-08-13
    Tested on 60 Hz display.
  4. Verified by User:Baronsmoki on 2019-08-13