Difference between revisions of "Red Orchestra 2: Heroes of Stalingrad"
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Revision as of 10:13, 31 August 2019
Developers | |
---|---|
Tripwire Interactive | |
War Drum Studios[1] | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 13, 2011 |
Red Orchestra | |
---|---|
Red Orchestra: Ostfront 41-45 | 2006 |
Darkest Hour: Europe '44-'45 (unofficial mod) | 2009 |
Red Orchestra 2: Heroes of Stalingrad | 2011 |
Rising Storm | 2013 |
Rising Storm 2: Vietnam | 2017 |
Key points
- Rising Storm is a version of the game that adds the Pacific Theater. See Version differences.
- Although the game supports bots, they have been described as poorly implemented. Often they use little to no tactics and have ridiculous accuracy and reaction speed, gaining instant head shots while running and instantaneously turning around to shot you when sneaking up on them.[2]
- Steam Workshop integration
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam | Rising Storm page here | |||
Humble Store |
Version differences
- Rising Storm, despite being advertised as a new game or "stand alone expansion", is more or less an enhanced version of Red Orchestra 2 with the Pacific Theater added. It adds the American and Imperial Japan factions, a new armament of weapons and new maps. It also scraps the Single Player mode. Playing Rising Storm/Pacific Theater content is as simple as joining a server hosting it (both games share the same server browser); they will have the letters RS at the beginning of the map name. Rising Storm includes all of Red Orchestra 2's content and is available free for owners of the original RO2 who purchased it after September 2014 (in fact it's included in all the latest updates so you don't really have a choice). If you purchased it before September 2014 you can pay a small upgrade fee to unlock all the Rising Storm content, otherwise you can only play as a rifleman. As of 2018, Red Orchestra 2 and Rising Storm still have separate Steam pages despite providing the same game and content. Note that a mod for restoring the original Red Orchestra 2 UI aesthetics for Rising Storm users is available here.
- Digital Deluxe Edition unlocks 4 weapons from the start, gives you 2 playable skins for Killing Floor and includes the game soundtracks.
DLC and expansion packs
Name | Notes | |
---|---|---|
Singleplayer | No longer available[3] | |
Armored Assault | Free, included in latest update | |
Armored Assault Part 2 | Free, included in latest update | |
Island Assault | Free, included in latest update | |
Counterattack Map Pack | Free, included in latest update | |
Counterattack Map Pack 2 | Free, included in latest update | |
Reinforcement Pack | Free, included in latest update | |
Game of the Year Edition | Free, included in latest update | |
Digital Deluxe Upgrade | Converts a standard version of the game into the Digital Deluxe Edition. |
Essential improvements
Skip intro videos
Use the -nostartupmovies command line argument[4]
|
---|
Updated Text
Makes in game text more consistent. Special version with native faction class names is available here.
Heroes of The West
Featured mod that adds maps from the West front. Note that making a desktop shortcut is unnecessary as it launches the same way as Rising Storm; join a server hosting the content. Hero's of the West maps begin with the letters WF.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\RedOrchestra2SP\ROGame\Config\ %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/35450/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\RedOrchestra2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/35450/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Ultra-widescreen
Set resolution in console[5] |
---|
|
Borderless fullscreen windowed
Force using DxWnd[citation needed] |
---|
Notes
|
Force FOV
Edit ROGame.ini[7] |
---|
|
Change corpse and decal despawn rate
Edit ROGame.ini[7][8] |
---|
|
Get rid of zoom for iron sights
Edit ROGame.ini[7] |
---|
|
Input settings
- Additional binding tweaks can be found here.
Mouse acceleration
Disable mouse acceleration[citation needed] |
---|
|
Controller support
- Controller support can be optionally disabled
- Actual support is very limited
Disable controller support[citation needed] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | A patch to fix minor translation issues can be found here | |||
Italian | ||||
German | ||||
Polish | ||||
Russian | A fan patch is recommended to fix interface bugs and a few untranslated UI items | |||
Spanish | Can be added with this mod | |||
Hungarian | Can be added with this mod |
Network
- Online modes use both Valve Anti-Cheat and PunkBuster protection.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | A guide on how to set up a server is available. Note that the dedicated server software is a separate download from the main game. | |
Self-hosting | Can only create games by hosting a dedicated server. | |
Direct IP | Open console and type open <ip address of server you wish to join here> |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8075, 28902 |
UDP | 7757, 7758, 7767, 20610 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | XAudio2 | |
Anti-cheat | PunkBuster, Valve Anti-Cheat (VAC) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Dual Core 2.3 GHz | Quad Core 2.6 GHz |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |
512 MB of VRAM Shader model 3.0 support |
Issues fixed
Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support
Use Nvidia Profile Inspector[9][10] |
---|
Setting ID_0x002c7f45 = 0x00000002 Setting ID_0x00664339 = 0x00000001 Setting ID_0x00d55f7d = 0x084000C1 Setting ID_0x007ba09e = 0x00000001 Setting ID_0x10834fee = 0xf081403e Setting ID_0x1033cec1 = 0x00000003 Setting ID_0x1033dcd2 = 0x00000004 Setting ID_0x1034cb89 = 0x00000000 Setting ID_0x106d5cff = 0x00000000 Setting ID_0x1095def8 = 0x02422605 Setting ID_0x10ecdb82 = 0x00000004 Setting ID_0x10f9dc81 = 0x00000011 Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 SettingString ID_0x7049c7ec = "4.0" SettingString ID_0x7051e5f5 = "4" SettingString ID_0x705fafec = "2011-07-06 00:00:00" Setting ID_0x708db8c5 = 0x2328d2da InternalSettingFlag=V0 Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 SettingString ID_0x70b5603f = "D3D" Setting ID_0x70d10d2b = 0xea58d3d0 InternalSettingFlag=V0 Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0 |
Microstuttering
- Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers.
Microstuttering[11] |
---|
|
Edit ROEngine.ini[citation needed] |
---|
Find and edit "PoolSize" to equal the amount of available memory. |
Disappearing/flickering graphical elements
- An issue with object culling may cause objects, terrain, particle effects and even the sky to disappear or start flickering, usually after playing for a certain amount of time or alt-tabbing.
Disable Umbra Culling[citation needed] |
---|
Notes
|
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (35450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Red Orchestra 2: Heroes of Stalingrad (2011) Windows credits - MobyGames - last accessed on 2017-06-03
- ↑ https://steamcommunity.com/app/35450/discussions/0/846957366670277368/
- ↑ https://www.reddit.com/r/redorchestra/comments/3au0zk/confirmed_ro2_single_player_removed/
- ↑ Verified by User:aaronth07 on 2017-08-18
- ↑ 2560x1080 21:9? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions
- ↑ Hook all DLLs might be optional
- ↑ 7.0 7.1 7.2 https://www.reddit.com/r/redorchestra/comments/3hya98/a_guide_to_tweaking_red_orchestra_2_heroes_of/
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=149065379
- ↑ https://forums.tripwireinteractive.com/index.php?routestring=forum/red-orchestra-2-rising-storm/technical-support-ab/ro2-rs-support/106711-ro2-not-using-sli
- ↑ https://forums.tripwireinteractive.com/forum/red-orchestra-2-rising-storm/technical-support-ab/ro2-rs-support/99988-rising-storm-sgssaa-guide-and-dx11-aa-petition?t=97703
- ↑ http://www.sevenforums.com/gaming/31980-lag-online-games-windows-7-a.html