Difference between revisions of "Titanfall 2"
From PCGamingWiki, the wiki about fixing PC games
Line 84: | Line 84: | ||
{{Image|Titanfall 2 video settings.png|Video settings.}} | {{Image|Titanfall 2 video settings.png|Video settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = http://www.wsgf.org/dr/titanfall-2/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = gold |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
Line 98: | Line 98: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = 70-110°. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 115: | Line 115: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set higher FOV by hand|ref=<ref>{{Refurl|url=http://www.wsgf.org/dr/titanfall-2/en|title=Titanfall 2 - WSGF|date=2017-02-08}}</ref>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|videoconfig.txt}}. | ||
+ | # Change <code>"setting.cl_fovScale"</code> to the desired value. | ||
+ | #* '''1''' = 70, '''1.55''' = 110. | ||
}} | }} | ||
Revision as of 21:13, 8 February 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Respawn Entertainment | |
Publishers | |
Electronic Arts | |
Engines | |
Titanfall engine[1] | |
Release dates | |
Windows | October 28, 2016 |
Titanfall | |
---|---|
Titanfall | 2014 |
Titanfall 2 | 2016 |
Apex Legends | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Origin |
Essential improvements
Launch Options
Add one or more of the following as command line arguments in Origin.
Flag | Description |
---|---|
-novid |
Disables intro videos |
-high |
Force Titanfall to launch as a high priority process |
-noborder |
Removes the border around Titanfall if ran in Windowed mode |
-window |
Runs the game in windowed mode |
+showfps_enabled 1 or 2 |
1 Enables a simple FPS counter at the top-right of the screen. 2 Enables a large debug graph that displays FPS, frame times, CPU wait time and average high/low FPS.
|
+m_rawinput 1 |
Raw mouse input, may fix mouse lag (or may have no effect[2]) |
-nomenuvid 1 |
Disables looping video on the main menu |
+cl_hold_to_rodeo_enable 1 |
Disables titan auto-rodeo |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Titanfall 2. |
Issues unresolved
Disable film grain
- The game has a film grain effect constantly active even in multiplayer. You can remove it by lowering your brightness to zero (Only works while in fullscreen)
Issues fixed
Cannot select higher resolution than native one when using Nvidia DSR or AMD VSR
Instructions |
---|
- Please note changing video settings in-game will reset the resolution to whatever is selected in the game menu.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Requires a 64-bit operating system.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3-3600 | Intel Core i5-6600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 DirectX 11 compatible |
References
- ↑ E3 2016: Respawn Talks Content Variety, Reworked Engine in Titanfall 2 - Hardcore Gamer - last accessed on 2016-10-23
- "On Titanfall we started with the Source engine; we replaced the renderer, we replaced the audio system, we replaced the net code. What we have now is very different from that. We have stuck with the Titanfall engine, but we did a lot of rendering improvements.There has been a whole bunch of areas where we make big changes to the engine, so there’s not a lot of Source left; we continue to rip out chunks and rewrite chunks and make it do exactly what we want to get out of this engine, and get the performance what we’re looking for."
- ↑ Reddit comment by dev about launch options