Difference between revisions of "Red Faction: Guerrilla"
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|multimonitor notes = Multi-monitor resolutions can be set using [[#Can't change resolution|launch parameters]]. The HUD and menus are significantly stretched. For non-Steam versions, see [http://www.wsgf.org/dr/red-faction-guerrilla WSGF details]. | |multimonitor notes = Multi-monitor resolutions can be set using [[#Can't change resolution|launch parameters]]. The HUD and menus are significantly stretched. For non-Steam versions, see [http://www.wsgf.org/dr/red-faction-guerrilla WSGF details]. | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Natively supported in the Steam version<ref>[http://steamcommunity.com/games/RedFactionGuerrilla/announcements/detail/841438583935705575 Steam Edition Update #6 21:9 resolution support, wallshot fix, FOV option for multiplayer and some balancing updates]</ref> | + | |ultrawidescreen notes = Natively supported in the Steam version,<ref>[http://steamcommunity.com/games/RedFactionGuerrilla/announcements/detail/841438583935705575 Steam Edition Update #6 21:9 resolution support, wallshot fix, FOV option for multiplayer and some balancing updates]</ref> but the HUD and menus are still stretched.<ref>[http://steamcommunity.com/app/20500/discussions/0/208684375410961049/#c208684375423710577 Steam Edition Update #7 Wrecking Crew maps available in custom mp, fixes and tweaks ]</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = Most of the interface was only prepared for lower resolutions and is scaled up. | |4k ultra hd notes = Most of the interface was only prepared for lower resolutions and is scaled up. |
Revision as of 01:21, 7 January 2017
Template:Infobox game/row/winporter
Developers | |
---|---|
Volition | |
Publishers | |
THQ | |
Nordic Games | |
Engines | |
Geo-Mod 2.0|Geo-Mod|Geo-Mod 2.0 | |
Release dates | |
Windows | September 15, 2009 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Red Faction | |
---|---|
Red Faction | 2001 |
Red Faction II | 2003 |
Red Faction: Guerrilla | 2009 |
Red Faction: Armageddon | 2011 |
Red Faction Guerrilla Re-Mars-tered | 2018 |
Key points
- Games for Windows Live removed from Steam version in Steamworks update.[1]
- DirectX 10 mode enables Sun Shafts and Ambient Occlusion but may cause performance issues and glitches. This problem is fixed in the Steam version due to game using DirectX 11.
General information
- Red Faction Wiki - A wiki for the Red Faction universe
- Faction Files - A mod database for the Red Faction series
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Can be redeemed on Steam by contacting the support. | |||
Humble Store | Red Faction Collection. | |||
Steam |
- All non-Steam versions require Games for Windows - LIVE DRM.
- Comes bundled with the Demons Of The Badlands expansion, the Multiplayer Pack DLC, and 2 exclusive multiplayer maps.
Essential improvements
Patches
- Install the latest Patches for the Games for Windows - LIVE version. The Steam version is already patched.
Mod Manager
Gameplay Mods
Physics Mod
- Makes building destruction more realistic.
- Does not work with the Steam version.
Reconstructor
- Already included in the Steam version.[citation needed]
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20500/pfx/[Note 1] |
- Configuration file is in binary format, use a hex editor.
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Czech | Only in Steam version. | |||
Polish | Only in Steam version. | |||
Russian |
Network
- Online features in non-Steam versions require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Wrecking Crew gamemode only. | ||
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53, 80, 3074 |
UDP | 53, 88, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Red Faction: Guerrilla. |
Issues fixed
Game doesn't start/can't save
Instructions |
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Can't change resolution
Instructions |
---|
Instructions |
---|
Instructions |
---|
Performance issues
Instructions |
---|
Instructions |
---|
Random game crashes
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10, 11 | D3D11 replaced D3D10 in Steamworks update to Steam version.[1] |
Shader Model support | 3, 4, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | [4] |
Input | XInput | |
Cutscenes | Bink Video | |
Multiplayer | Games for Windows - LIVE, Steamworks | GFWL used for non-Steam versions. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz AMD Athlon X2 2.0 GHz |
Intel Core 2 Duo 3.2 GHz AMD Athlon X2 3.2 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | ATI Radeon X1300 Nvidia GeForce 7600 128 MB of VRAM DirectX 9 compatible Shader model 3.0 support |
ATI Radeon HD 3850 Nvidia GeForce 8800 256 MB of VRAM DirectX 11 compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/20500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (20500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.