Difference between revisions of "Fallout 4"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} If you use this setting, you '''must''' lock the framerate to 60 FPS—either using V-Sync, a framerate cap like RTSS, or a combination of the two. Adaptive V-Sync at 60Hz plus a 61 FPS RTSS cap works well for me. | {{ii}} If you use this setting, you '''must''' lock the framerate to 60 FPS—either using V-Sync, a framerate cap like RTSS, or a combination of the two. Adaptive V-Sync at 60Hz plus a 61 FPS RTSS cap works well for me. | ||
{{ii}} If your framerate deviates from 60 FPS, the game speed/physics calculations will be sped up or slowed down accordingly. '''Do not make this change if you cannot sustain a solid 60 FPS or things ''will'' break.''' | {{ii}} If your framerate deviates from 60 FPS, the game speed/physics calculations will be sped up or slowed down accordingly. '''Do not make this change if you cannot sustain a solid 60 FPS or things ''will'' break.''' | ||
+ | }} | ||
+ | |||
+ | ===Missing face textures=== | ||
+ | {{ii}} Currently the game does not support SLI and CrossFire, which might cause missing face textures on the main character. (e.g. Black face texture, wrong skin color etc.) | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Disable SLI}} | ||
+ | # Open NVIDIA Control Panel | ||
+ | # Navigate to '''3D Settings > Configure Multi-GPU, Surround, PhysX''' | ||
+ | # Check '''Disable Multi-GPU mode''' under '''Multi-GPU configuration''' | ||
+ | # Apply changes. | ||
+ | {{Fixbox/fix|Disable CrossFire}} | ||
+ | <!-- Can an AMD user input the CrossFire-equivalent set of procedures here? -JPulowski --> | ||
}} | }} | ||
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==Other information== | ==Other information== | ||
− | |||
===API=== | ===API=== | ||
{{API | {{API | ||
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|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 5.0 |
|shader model notes = | |shader model notes = | ||
|64-bit executable = true | |64-bit executable = true | ||
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|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = |
Revision as of 06:32, 12 November 2015
![]() |
|
Developers | |
---|---|
Bethesda Game Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Creation Engine | |
Release dates | |
Windows | November 10, 2015 |
Fallout | |
---|---|
Fallout | 1997 |
Fallout 2 | 1998 |
Fallout Tactics: Brotherhood of Steel | 2001 |
Fallout 3 | 2008 |
Fallout: New Vegas | 2010 |
Fallout 4 | 2015 |
Fallout Shelter | 2016 |
Fallout 4 VR | 2017 |
Fallout 76 | 2018 |
Key points
- Frame rates above 60 FPS cause mechanics such as lockpicking to speed up, resulting in unplayable gameplay.[1]
- Game speed is locked to frame rate.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DVD only contains a small portion of game data (5 GB).[3] | |||
Publisher website | ||||
Amazon.com | ||||
Amazon.co.uk | ||||
Incorrect store name. See here for available options. | ||||
GamersGate | ||||
![]() |
||||
Incorrect store name. See here for available options. | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Ubisoft Store |
- All versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Automatic access to any DLC released for the game when available. |
Essential improvements
Skip intro videos
Instructions |
---|
Instructions |
---|
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377160/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Fixes for graphics problems
Instructions |
---|
Input settings
Mouse acceleration
Instructions |
---|
Vertical sensitivity fix
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Australian, European, North/South American, New Zealand, Polish, Russian, United Kingdom, and Asian (excluding Japan) copies only.[4] | |||
Traditional Chinese | Asia only (Excluding Japan).[4] | |||
French | European (Excluding the United Kingdom) and North American copies only.[4] | |||
German | European (Excluding the United Kingdom) copies only.[4] | |||
Italian | European (Excluding the United Kingdom) copies only.[4] | |||
Japanese | Japan only.[4] | |||
Polish | Russian and Polish copies only.[4] | |||
Brazilian Portuguese | South American copies only.[4] | |||
Russian | Russian and Polish copies only.[4] | |||
Spanish | European (Excluding the United Kingdom) and South American copies only.[4] |
Issues fixed
Dark shadow layer over gameplay
- Higher resolutions (e.g. 3440x1440, 3840x2160) may have an intrusive dark layer overlapping gameplay.[5][6]
Instructions |
---|
Console doesn't open when pressing the tilde (console) key
- This issue occurs with some non-US keyboard layouts.
Instructions |
---|
Instructions |
---|
No in-game audio
Instructions |
---|
Fix Stuttering
Instructions |
---|
Instructions |
---|
Missing face textures
- Currently the game does not support SLI and CrossFire, which might cause missing face textures on the main character. (e.g. Black face texture, wrong skin color etc.)
Instructions |
---|
Permanent Slow-motion Bug
- This bug may occur when using Jet, or any other item that slows down time in-game.
- You will be stuck in a slow motion state across all your saves. Reloading or waiting will not fix this.
Instructions |
---|
Network
- Used to communicate with the Pip-Boy app.
Ports
Protocol | Port(s) and/or port range(s)[7] |
---|---|
TCP | 27000 |
UDP | 28000 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok[8] | |
Cutscenes | Bink Video |
Pip-Boy app
- The Fallout Pip-Boy App is available for Android, iOS, and Incorrect store name. See here for available options.. The Pip-Boy App Enabled setting must be enabled under Gameplay settings in-game.
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7, 8, 10 |
Processor (CPU) | Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
Intel Core i7-4790 3.6 GHz AMD FX-9590 4.7 GHz |
System memory (RAM) | 8 GB | 8 GB |
Hard disk drive (HDD) | 30 GB | 30 GB |
Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 7870 2 GB of VRAM | Nvidia GeForce GTX 780 AMD Radeon R9 290X 3GB (Nvidia), 4GB (AMD) of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/377160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (377160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Reddit users that the lockpicking gameplay is faster when uncapping the framerate.
- ↑ Fallout 4 - Game Engine Speed Tied to Framerate
- ↑ PSA: Fallout 4 physical disk only has 5GB of data, requires 19GB download : pcgaming
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 Bethesda Softworks Releases Blog Post on Localisation, Specs, and Release Date of Fallout 4
- ↑ View topic - Fallout 4 | WSGF
- ↑ No 21:9 resolution? :: Fallout 4 General Discussions
- ↑ AllIntensivePorpoise comments on Pipboy App Connection - No Devices Found
- ↑ Havok's Blog Post: Congratulates all of the Award-Nominated Developers at E3 2015; Many Top Titles Utilizing Havok Tech, Congratulations to Fallout 4 and Many Others
Categories:
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- Invalid template usage (Series)
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- Invalid section order
- Invalid template usage (Network)
- Invalid template usage (API)
- Invalid template usage (Middleware)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)